.in_ext = wiimod_drums_in_ext,
 };
 
+/*
+ * Guitar
+ * Guitar-Hero, Rock-Band and other games came bundled with guitars which can
+ * be plugged as extension to a Wiimote.
+ * We create a separate device for guitars and report all information via this
+ * input device.
+ */
+
+static void wiimod_guitar_in_ext(struct wiimote_data *wdata, const __u8 *ext)
+{
+       __u8 sx, sy, tb, wb, bd, bm, bp, bo, br, bb, bg, by, bu;
+
+       /*   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
+        *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
+        *    1   |  0  |  0  |              SX <5:0>             |
+        *    2   |  0  |  0  |              SY <5:0>             |
+        *   -----+-----+-----+-----+-----------------------------+
+        *    3   |  0  |  0  |  0  |      TB <4:0>               |
+        *   -----+-----+-----+-----+-----------------------------+
+        *    4   |  0  |  0  |  0  |      WB <4:0>               |
+        *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
+        *    5   |  1  | BD  |  1  | B-  |  1  | B+  |  1  |  1  |
+        *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
+        *    6   | BO  | BR  | BB  | BG  | BY  |  1  |  1  | BU  |
+        *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
+        * All buttons are 0 if pressed
+        *
+        * With Motion+ enabled, the following bits will get invalid:
+        *   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
+        *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
+        *    1   |  0  |  0  |              SX <5:1>       |XXXXX|
+        *    2   |  0  |  0  |              SY <5:1>       |XXXXX|
+        *   -----+-----+-----+-----+-----------------------+-----+
+        *    3   |  0  |  0  |  0  |      TB <4:0>               |
+        *   -----+-----+-----+-----+-----------------------------+
+        *    4   |  0  |  0  |  0  |      WB <4:0>               |
+        *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
+        *    5   |  1  | BD  |  1  | B-  |  1  | B+  |  1  |XXXXX|
+        *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
+        *    6   | BO  | BR  | BB  | BG  | BY  |  1  |XXXXX|XXXXX|
+        *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
+        */
+
+       sx = ext[0] & 0x3f;
+       sy = ext[1] & 0x3f;
+       tb = ext[2] & 0x1f;
+       wb = ext[3] & 0x1f;
+       bd = !(ext[4] & 0x40);
+       bm = !(ext[4] & 0x10);
+       bp = !(ext[4] & 0x04);
+       bo = !(ext[5] & 0x80);
+       br = !(ext[5] & 0x40);
+       bb = !(ext[5] & 0x20);
+       bg = !(ext[5] & 0x10);
+       by = !(ext[5] & 0x08);
+       bu = !(ext[5] & 0x01);
+
+       input_report_abs(wdata->extension.input, ABS_X, sx - 0x20);
+       input_report_abs(wdata->extension.input, ABS_Y, sy - 0x20);
+       input_report_abs(wdata->extension.input, ABS_FRET_BOARD, tb);
+       input_report_abs(wdata->extension.input, ABS_WHAMMY_BAR, wb - 0x10);
+
+       input_report_key(wdata->extension.input, BTN_MODE, bm);
+       input_report_key(wdata->extension.input, BTN_START, bp);
+       input_report_key(wdata->extension.input, BTN_STRUM_BAR_UP, bu);
+       input_report_key(wdata->extension.input, BTN_STRUM_BAR_DOWN, bd);
+       input_report_key(wdata->extension.input, BTN_FRET_FAR_UP, bg);
+       input_report_key(wdata->extension.input, BTN_FRET_UP, br);
+       input_report_key(wdata->extension.input, BTN_FRET_MID, by);
+       input_report_key(wdata->extension.input, BTN_FRET_LOW, bb);
+       input_report_key(wdata->extension.input, BTN_FRET_FAR_LOW, bo);
+
+       input_sync(wdata->extension.input);
+}
+
+static int wiimod_guitar_open(struct input_dev *dev)
+{
+       struct wiimote_data *wdata = input_get_drvdata(dev);
+       unsigned long flags;
+
+       spin_lock_irqsave(&wdata->state.lock, flags);
+       wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
+       wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
+       spin_unlock_irqrestore(&wdata->state.lock, flags);
+
+       return 0;
+}
+
+static void wiimod_guitar_close(struct input_dev *dev)
+{
+       struct wiimote_data *wdata = input_get_drvdata(dev);
+       unsigned long flags;
+
+       spin_lock_irqsave(&wdata->state.lock, flags);
+       wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
+       wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
+       spin_unlock_irqrestore(&wdata->state.lock, flags);
+}
+
+static int wiimod_guitar_probe(const struct wiimod_ops *ops,
+                              struct wiimote_data *wdata)
+{
+       int ret;
+
+       wdata->extension.input = input_allocate_device();
+       if (!wdata->extension.input)
+               return -ENOMEM;
+
+       input_set_drvdata(wdata->extension.input, wdata);
+       wdata->extension.input->open = wiimod_guitar_open;
+       wdata->extension.input->close = wiimod_guitar_close;
+       wdata->extension.input->dev.parent = &wdata->hdev->dev;
+       wdata->extension.input->id.bustype = wdata->hdev->bus;
+       wdata->extension.input->id.vendor = wdata->hdev->vendor;
+       wdata->extension.input->id.product = wdata->hdev->product;
+       wdata->extension.input->id.version = wdata->hdev->version;
+       wdata->extension.input->name = WIIMOTE_NAME " Guitar";
+
+       set_bit(EV_KEY, wdata->extension.input->evbit);
+       set_bit(BTN_MODE, wdata->extension.input->keybit);
+       set_bit(BTN_START, wdata->extension.input->keybit);
+       set_bit(BTN_FRET_FAR_UP, wdata->extension.input->keybit);
+       set_bit(BTN_FRET_UP, wdata->extension.input->keybit);
+       set_bit(BTN_FRET_MID, wdata->extension.input->keybit);
+       set_bit(BTN_FRET_LOW, wdata->extension.input->keybit);
+       set_bit(BTN_FRET_FAR_LOW, wdata->extension.input->keybit);
+       set_bit(BTN_STRUM_BAR_UP, wdata->extension.input->keybit);
+       set_bit(BTN_STRUM_BAR_DOWN, wdata->extension.input->keybit);
+
+       set_bit(EV_ABS, wdata->extension.input->evbit);
+       set_bit(ABS_X, wdata->extension.input->absbit);
+       set_bit(ABS_Y, wdata->extension.input->absbit);
+       set_bit(ABS_FRET_BOARD, wdata->extension.input->absbit);
+       set_bit(ABS_WHAMMY_BAR, wdata->extension.input->absbit);
+       input_set_abs_params(wdata->extension.input,
+                            ABS_X, -32, 31, 1, 1);
+       input_set_abs_params(wdata->extension.input,
+                            ABS_Y, -32, 31, 1, 1);
+       input_set_abs_params(wdata->extension.input,
+                            ABS_FRET_BOARD, 0, 0x1f, 1, 1);
+       input_set_abs_params(wdata->extension.input,
+                            ABS_WHAMMY_BAR, 0, 0x0f, 1, 1);
+
+       ret = input_register_device(wdata->extension.input);
+       if (ret)
+               goto err_free;
+
+       return 0;
+
+err_free:
+       input_free_device(wdata->extension.input);
+       wdata->extension.input = NULL;
+       return ret;
+}
+
+static void wiimod_guitar_remove(const struct wiimod_ops *ops,
+                                struct wiimote_data *wdata)
+{
+       if (!wdata->extension.input)
+               return;
+
+       input_unregister_device(wdata->extension.input);
+       wdata->extension.input = NULL;
+}
+
+static const struct wiimod_ops wiimod_guitar = {
+       .flags = 0,
+       .arg = 0,
+       .probe = wiimod_guitar_probe,
+       .remove = wiimod_guitar_remove,
+       .in_ext = wiimod_guitar_in_ext,
+};
+
 /*
  * Builtin Motion Plus
  * This module simply sets the WIIPROTO_FLAG_BUILTIN_MP protocol flag which
        [WIIMOTE_EXT_BALANCE_BOARD] = &wiimod_bboard,
        [WIIMOTE_EXT_PRO_CONTROLLER] = &wiimod_pro,
        [WIIMOTE_EXT_GUITAR_HERO_DRUMS] = &wiimod_drums,
+       [WIIMOTE_EXT_GUITAR_HERO_GUITAR] = &wiimod_guitar,
 };