struct osd_state *osd_device = layer->disp_dev->osd_device;
        int ret;
 
-        osd_device->ops.disable_layer(osd_device, layer->layer_info.id);
+       osd_device->ops.disable_layer(osd_device, layer->layer_info.id);
 
        /* Get the next frame from the buffer queue */
        layer->next_frm = layer->cur_frm = list_entry(layer->dma_queue.next,
        v4l2_info(&disp_dev->vpbe_dev->v4l2_dev,
                  "Trying to register VPBE display device.\n");
        v4l2_info(&disp_dev->vpbe_dev->v4l2_dev,
-                 "layer=%x,layer->video_dev=%x\n",
-                 (int)vpbe_display_layer,
-                 (int)&vpbe_display_layer->video_dev);
+                 "layer=%p,layer->video_dev=%p\n",
+                 vpbe_display_layer,
+                 &vpbe_display_layer->video_dev);
 
        vpbe_display_layer->video_dev.queue = &vpbe_display_layer->buffer_queue;
        err = video_register_device(&vpbe_display_layer->video_dev,