struct move_bucket *b, u64 time)
{
struct bch_fs *c = trans->c;
- struct btree_iter iter;
- struct bkey_s_c k;
- struct bch_alloc_v4 _a;
- const struct bch_alloc_v4 *a;
- int ret;
- if (bch2_bucket_is_open(trans->c,
- b->k.bucket.inode,
- b->k.bucket.offset))
+ if (bch2_bucket_is_open(c, b->k.bucket.inode, b->k.bucket.offset))
return 0;
- k = bch2_bkey_get_iter(trans, &iter, BTREE_ID_alloc,
- b->k.bucket, BTREE_ITER_cached);
- ret = bkey_err(k);
+ struct btree_iter iter;
+ struct bkey_s_c k = bch2_bkey_get_iter(trans, &iter, BTREE_ID_alloc,
+ b->k.bucket, BTREE_ITER_cached);
+ int ret = bkey_err(k);
if (ret)
return ret;
if (!ca)
goto out;
- a = bch2_alloc_to_v4(k, &_a);
+ if (ca->mi.state != BCH_MEMBER_STATE_rw ||
+ !bch2_dev_is_online(ca))
+ goto out_put;
+
+ struct bch_alloc_v4 _a;
+ const struct bch_alloc_v4 *a = bch2_alloc_to_v4(k, &_a);
b->k.gen = a->gen;
b->sectors = bch2_bucket_sectors_dirty(*a);
u64 lru_idx = alloc_lru_idx_fragmentation(*a, ca);
ret = lru_idx && lru_idx <= time;
-
+out_put:
bch2_dev_put(ca);
out:
bch2_trans_iter_exit(trans, &iter);