_ICL_DSI_IO_MODECTL_1)
 #define  COMBO_PHY_MODE_DSI                            (1 << 0)
 
+/* Display Stream Splitter Control */
+#define DSS_CTL1                               _MMIO(0x67400)
+#define  SPLITTER_ENABLE                       (1 << 31)
+#define  JOINER_ENABLE                         (1 << 30)
+#define  DUAL_LINK_MODE_INTERLEAVE             (1 << 24)
+#define  DUAL_LINK_MODE_FRONTBACK              (0 << 24)
+#define  OVERLAP_PIXELS_MASK                   (0xf << 16)
+#define  OVERLAP_PIXELS(pixels)                        ((pixels) << 16)
+#define  LEFT_DL_BUF_TARGET_DEPTH_MASK         (0xfff << 0)
+#define  LEFT_DL_BUF_TARGET_DEPTH(pixels)      ((pixels) << 0)
+#define  MAX_DL_BUFFER_TARGET_DEPTH            0x5A0
+
+#define DSS_CTL2                               _MMIO(0x67404)
+#define  LEFT_BRANCH_VDSC_ENABLE               (1 << 31)
+#define  RIGHT_BRANCH_VDSC_ENABLE              (1 << 15)
+#define  RIGHT_DL_BUF_TARGET_DEPTH_MASK                (0xfff << 0)
+#define  RIGHT_DL_BUF_TARGET_DEPTH(pixels)     ((pixels) << 0)
+
+#define _PIPE_DSS_CTL1_PB                      0x78200
+#define _PIPE_DSS_CTL1_PC                      0x78400
+#define PIPE_DSS_CTL1(pipe)                    _MMIO_PIPE((pipe) - PIPE_B, \
+                                                          _PIPE_DSS_CTL1_PB, \
+                                                          _PIPE_DSS_CTL1_PC)
+#define  BIG_JOINER_ENABLE                     (1 << 29)
+#define  MASTER_BIG_JOINER_ENABLE              (1 << 28)
+#define  VGA_CENTERING_ENABLE                  (1 << 27)
+
+#define _PIPE_DSS_CTL2_PB                      0x78204
+#define _PIPE_DSS_CTL2_PC                      0x78404
+#define PIPE_DSS_CTL2(pipe)                    _MMIO_PIPE((pipe) - PIPE_B, \
+                                                          _PIPE_DSS_CTL2_PB, \
+                                                          _PIPE_DSS_CTL2_PC)
+
 #define BXT_P_DSI_REGULATOR_CFG                        _MMIO(0x160020)
 #define  STAP_SELECT                                   (1 << 0)