struct dc_3dlut *dc_create_3dlut_func(void);
void dc_3dlut_func_release(struct dc_3dlut *lut);
void dc_3dlut_func_retain(struct dc_3dlut *lut);
-/*
- * This structure holds a surface address. There could be multiple addresses
- * in cases such as Stereo 3D, Planar YUV, etc. Other per-flip attributes such
- * as frame durations and DCC format can also be set.
- */
-struct dc_flip_addrs {
- struct dc_plane_address address;
- unsigned int flip_timestamp_in_us;
- bool flip_immediate;
- /* TODO: add flip duration for FreeSync */
- bool triplebuffer_flips;
-};
void dc_post_update_surfaces_to_stream(
struct dc *dc);
PIXEL_FORMAT_UNKNOWN
};
+/*
+ * This structure holds a surface address. There could be multiple addresses
+ * in cases such as Stereo 3D, Planar YUV, etc. Other per-flip attributes such
+ * as frame durations and DCC format can also be set.
+ */
+#define DC_MAX_DIRTY_RECTS 3
+struct dc_flip_addrs {
+ struct dc_plane_address address;
+ unsigned int flip_timestamp_in_us;
+ bool flip_immediate;
+ /* TODO: add flip duration for FreeSync */
+ bool triplebuffer_flips;
+ unsigned int dirty_rect_count;
+ struct rect dirty_rects[DC_MAX_DIRTY_RECTS];
+};
+
enum tile_split_values {
DC_DISPLAY_MICRO_TILING = 0x0,
DC_THIN_MICRO_TILING = 0x1,