<string name="iteminfo_effect_decrease_use_cost">Lowers AP cost of using items in combat by %1$d AP</string>
<string name="iteminfo_effect_increase_reequip_cost">Increases AP cost of equipping items in combat by %1$d AP</string>
<string name="iteminfo_effect_decrease_reequip_cost">Lowers AP cost of equipping items in combat by %1$d AP</string>
+
+ <string name="loadsave_save_overwrite_confirmation_all">Are you sure you want to overwrite this savegame?</string>
</resources>
public void onClick(View view) {\r
final int slot = (Integer) view.getTag();\r
if (requiresConfirmation(slot)) {\r
- final String playerName = model.player.actorTraits.name;\r
- \r
new AlertDialog.Builder(this)\r
.setIcon(android.R.drawable.ic_dialog_alert)\r
.setTitle(R.string.loadsave_save_overwrite_confirmation_title)\r
- .setMessage(getString(R.string.loadsave_save_overwrite_confirmation, Savegames.quickload(this, slot).playerName, playerName))\r
+ .setMessage(getString(R.string.loadsave_save_overwrite_confirmation_all))\r
.setPositiveButton(android.R.string.yes, new DialogInterface.OnClickListener() {\r
@Override\r
public void onClick(DialogInterface dialog, int which) {\r