This is a bit clean up of public sound header directory.
Some header files in include/sound aren't really necessary to be
located there but can be moved to their local directories gracefully.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
 #include <linux/init.h>
 #include <linux/module.h>
 #include <sound/core.h>
-#include <sound/cs46xx.h>
+#include "cs46xx.h"
 #include <sound/initval.h>
 
 MODULE_AUTHOR("Jaroslav Kysela <perex@perex.cz>");
 
  *
  */
 
-#include "pcm.h"
-#include "pcm-indirect.h"
-#include "rawmidi.h"
-#include "ac97_codec.h"
+#include <sound/pcm.h>
+#include <sound/pcm-indirect.h>
+#include <sound/rawmidi.h>
+#include <sound/ac97_codec.h>
 #include "cs46xx_dsp_spos.h"
 
 /*
 
 #include <sound/info.h>
 #include <sound/pcm.h>
 #include <sound/pcm_params.h>
-#include <sound/cs46xx.h>
+#include "cs46xx.h"
 
 #include <asm/io.h>
 
 
 #include <sound/control.h>
 #include <sound/info.h>
 #include <sound/asoundef.h>
-#include <sound/cs46xx.h>
+#include "cs46xx.h"
 
 #include "cs46xx_lib.h"
 #include "dsp_spos.h"
 
 #include <sound/core.h>
 #include <sound/control.h>
 #include <sound/info.h>
-#include <sound/cs46xx.h>
+#include "cs46xx.h"
 
 #include "cs46xx_lib.h"
 #include "dsp_spos.h"
 
 #include <linux/time.h>
 #include <linux/module.h>
 #include <sound/core.h>
-#include <sound/trident.h>
+#include "trident.h"
 #include <sound/initval.h>
 
 MODULE_AUTHOR("Jaroslav Kysela <perex@perex.cz>, <audio@tridentmicro.com>");
 
  *
  */
 
-#include "pcm.h"
-#include "mpu401.h"
-#include "ac97_codec.h"
-#include "util_mem.h"
+#include <sound/pcm.h>
+#include <sound/mpu401.h>
+#include <sound/ac97_codec.h>
+#include <sound/util_mem.h>
 
 #define TRIDENT_DEVICE_ID_DX           ((PCI_VENDOR_ID_TRIDENT<<16)|PCI_DEVICE_ID_TRIDENT_4DWAVE_DX)
 #define TRIDENT_DEVICE_ID_NX           ((PCI_VENDOR_ID_TRIDENT<<16)|PCI_DEVICE_ID_TRIDENT_4DWAVE_NX)
 
 #include <sound/info.h>
 #include <sound/control.h>
 #include <sound/tlv.h>
-#include <sound/trident.h>
+#include "trident.h"
 #include <sound/asoundef.h>
 
 #include <asm/io.h>
 
 #include <linux/mutex.h>
 
 #include <sound/core.h>
-#include <sound/trident.h>
+#include "trident.h"
 
 /* page arguments of these two macros are Trident page (4096 bytes), not like
  * aligned pages in others
 
 #include <linux/time.h>
 #include <linux/module.h>
 #include <sound/core.h>
-#include <sound/ymfpci.h>
+#include "ymfpci.h"
 #include <sound/mpu401.h>
 #include <sound/opl3.h>
 #include <sound/initval.h>
 
  *
  */
 
-#include "pcm.h"
-#include "rawmidi.h"
-#include "ac97_codec.h"
-#include "timer.h"
+#include <sound/pcm.h>
+#include <sound/rawmidi.h>
+#include <sound/ac97_codec.h>
+#include <sound/timer.h>
 #include <linux/gameport.h>
 
 /*
 
 #include <sound/control.h>
 #include <sound/info.h>
 #include <sound/tlv.h>
-#include <sound/ymfpci.h>
+#include "ymfpci.h"
 #include <sound/asoundef.h>
 #include <sound/mpu401.h>