prev_match = 0xFF;
        for (i = 0; i < num_var_ranges; ++i) {
-               unsigned short start_state, end_state;
+               unsigned short start_state, end_state, inclusive;
 
                if (!(mtrr_state.var_ranges[i].mask_lo & (1 << 11)))
                        continue;
 
                start_state = ((start & mask) == (base & mask));
                end_state = ((end & mask) == (base & mask));
+               inclusive = ((start < base) && (end > base));
 
-               if (start_state != end_state) {
+               if ((start_state != end_state) || inclusive) {
                        /*
                         * We have start:end spanning across an MTRR.
-                        * We split the region into
-                        * either
-                        * (start:mtrr_end) (mtrr_end:end)
-                        * or
-                        * (start:mtrr_start) (mtrr_start:end)
+                        * We split the region into either
+                        *
+                        * - start_state:1
+                        * (start:mtrr_end)(mtrr_end:end)
+                        * - end_state:1
+                        * (start:mtrr_start)(mtrr_start:end)
+                        * - inclusive:1
+                        * (start:mtrr_start)(mtrr_start:mtrr_end)(mtrr_end:end)
+                        *
                         * depending on kind of overlap.
-                        * Return the type for first region and a pointer to
-                        * the start of second region so that caller will
-                        * lookup again on the second region.
+                        *
+                        * Return the type of the first region and a pointer
+                        * to the start of next region so that caller will be
+                        * advised to lookup again after having adjusted start
+                        * and end.
+                        *
                         * Note: This way we handle multiple overlaps as well.
                         */
                        if (start_state)