Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
void tcg_prologue_init(TCGContext *s);
void tcg_func_start(TCGContext *s);
-int tcg_gen_code(TCGContext *s, TranslationBlock *tb, target_ulong pc_start);
+int tcg_gen_code(TCGContext *s, TranslationBlock *tb, uint64_t pc_start);
void tb_target_set_jmp_target(const TranslationBlock *, int,
uintptr_t, uintptr_t);
#endif
-int tcg_gen_code(TCGContext *s, TranslationBlock *tb, target_ulong pc_start)
+int tcg_gen_code(TCGContext *s, TranslationBlock *tb, uint64_t pc_start)
{
#ifdef CONFIG_PROFILER
TCGProfile *prof = &s->prof;