Move from asic specific code to common atom code.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
                WREG32(mmBIOS_SCRATCH_0 + i, adev->bios_scratch[i]);
 }
 
+void amdgpu_atombios_scratch_regs_engine_hung(struct amdgpu_device *adev,
+                                             bool hung)
+{
+       u32 tmp = RREG32(mmBIOS_SCRATCH_3);
+
+       if (hung)
+               tmp |= ATOM_S3_ASIC_GUI_ENGINE_HUNG;
+       else
+               tmp &= ~ATOM_S3_ASIC_GUI_ENGINE_HUNG;
+
+       WREG32(mmBIOS_SCRATCH_3, tmp);
+}
+
 /* Atom needs data in little endian format
  * so swap as appropriate when copying data to
  * or from atom. Note that atom operates on
 
 void amdgpu_atombios_scratch_regs_init(struct amdgpu_device *adev);
 void amdgpu_atombios_scratch_regs_save(struct amdgpu_device *adev);
 void amdgpu_atombios_scratch_regs_restore(struct amdgpu_device *adev);
+void amdgpu_atombios_scratch_regs_engine_hung(struct amdgpu_device *adev,
+                                             bool hung);
 
 void amdgpu_atombios_copy_swap(u8 *dst, u8 *src, u8 num_bytes, bool to_le);
 int amdgpu_atombios_get_max_vddc(struct amdgpu_device *adev, u8 voltage_type,
 
        return r;
 }
 
-static void cik_set_bios_scratch_engine_hung(struct amdgpu_device *adev, bool hung)
-{
-       u32 tmp = RREG32(mmBIOS_SCRATCH_3);
-
-       if (hung)
-               tmp |= ATOM_S3_ASIC_GUI_ENGINE_HUNG;
-       else
-               tmp &= ~ATOM_S3_ASIC_GUI_ENGINE_HUNG;
-
-       WREG32(mmBIOS_SCRATCH_3, tmp);
-}
-
 /**
  * cik_asic_reset - soft reset GPU
  *
 static int cik_asic_reset(struct amdgpu_device *adev)
 {
        int r;
-       cik_set_bios_scratch_engine_hung(adev, true);
+
+       amdgpu_atombios_scratch_regs_engine_hung(adev, true);
 
        r = cik_gpu_pci_config_reset(adev);
 
-       cik_set_bios_scratch_engine_hung(adev, false);
+       amdgpu_atombios_scratch_regs_engine_hung(adev, false);
 
        return r;
 }
 
        return -EINVAL;
 }
 
-static void vi_set_bios_scratch_engine_hung(struct amdgpu_device *adev, bool hung)
-{
-       u32 tmp = RREG32(mmBIOS_SCRATCH_3);
-
-       if (hung)
-               tmp |= ATOM_S3_ASIC_GUI_ENGINE_HUNG;
-       else
-               tmp &= ~ATOM_S3_ASIC_GUI_ENGINE_HUNG;
-
-       WREG32(mmBIOS_SCRATCH_3, tmp);
-}
-
 /**
  * vi_asic_reset - soft reset GPU
  *
 {
        int r;
 
-       vi_set_bios_scratch_engine_hung(adev, true);
+       amdgpu_atombios_scratch_regs_engine_hung(adev, true);
 
        r = vi_gpu_pci_config_reset(adev);
 
-       vi_set_bios_scratch_engine_hung(adev, false);
+       amdgpu_atombios_scratch_regs_engine_hung(adev, false);
 
        return r;
 }