We shortly want to use tcg_init for something else.
Since the hook is called init_machine, match that.
Reviewed-by: Luis Pires <luis.pires@eldorado.org.br>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
bool mttcg_enabled;
-static int tcg_init(MachineState *ms)
+static int tcg_init_machine(MachineState *ms)
{
TCGState *s = TCG_STATE(current_accel());
{
AccelClass *ac = ACCEL_CLASS(oc);
ac->name = "tcg";
- ac->init_machine = tcg_init;
+ ac->init_machine = tcg_init_machine;
ac->allowed = &tcg_allowed;
object_class_property_add_str(oc, "thread",