* - task stack
         * - interrupt stack
         * - HW exception stacks (double fault, nmi, debug, mce)
+        * - SYSENTER stack
         *
-        * x86-32 can have up to three stacks:
+        * x86-32 can have up to four stacks:
         * - task stack
         * - softirq stack
         * - hardirq stack
+        * - SYSENTER stack
         */
        for (regs = NULL; stack; stack = PTR_ALIGN(stack_info.next_sp, sizeof(long))) {
                const char *stack_name;
 
-               /*
-                * If we overflowed the task stack into a guard page, jump back
-                * to the bottom of the usable stack.
-                */
-               if (task_stack_page(task) - (void *)stack < PAGE_SIZE)
-                       stack = task_stack_page(task);
-
-               if (get_stack_info(stack, task, &stack_info, &visit_mask))
-                       break;
+               if (get_stack_info(stack, task, &stack_info, &visit_mask)) {
+                       /*
+                        * We weren't on a valid stack.  It's possible that
+                        * we overflowed a valid stack into a guard page.
+                        * See if the next page up is valid so that we can
+                        * generate some kind of backtrace if this happens.
+                        */
+                       stack = (unsigned long *)PAGE_ALIGN((unsigned long)stack);
+                       if (get_stack_info(stack, task, &stack_info, &visit_mask))
+                               break;
+               }
 
                stack_name = stack_type_name(stack_info.type);
                if (stack_name)