if (ehci->async_iaa || ehci->async_unlinking)
                return;
 
-       /* Do all the waiting QHs at once */
-       ehci->async_iaa = ehci->async_unlink;
-       ehci->async_unlink = NULL;
-
        /* If the controller isn't running, we don't have to wait for it */
        if (unlikely(ehci->rh_state < EHCI_RH_RUNNING)) {
+
+               /* Do all the waiting QHs */
+               ehci->async_iaa = ehci->async_unlink;
+               ehci->async_unlink = NULL;
+
                if (!nested)            /* Avoid recursion */
                        end_unlink_async(ehci);
 
        /* Otherwise start a new IAA cycle */
        } else if (likely(ehci->rh_state == EHCI_RH_RUNNING)) {
+               struct ehci_qh          *qh;
+
+               /* Do only the first waiting QH (nVidia bug?) */
+               qh = ehci->async_unlink;
+               ehci->async_iaa = qh;
+               ehci->async_unlink = qh->unlink_next;
+               qh->unlink_next = NULL;
+
                /* Make sure the unlinks are all visible to the hardware */
                wmb();
 
        }
 }
 
+static void start_unlink_async(struct ehci_hcd *ehci, struct ehci_qh *qh);
+
 static void unlink_empty_async(struct ehci_hcd *ehci)
 {
-       struct ehci_qh          *qh, *next;
-       bool                    stopped = (ehci->rh_state < EHCI_RH_RUNNING);
+       struct ehci_qh          *qh;
+       struct ehci_qh          *qh_to_unlink = NULL;
        bool                    check_unlinks_later = false;
+       int                     count = 0;
 
-       /* Unlink all the async QHs that have been empty for a timer cycle */
-       next = ehci->async->qh_next.qh;
-       while (next) {
-               qh = next;
-               next = qh->qh_next.qh;
-
+       /* Find the last async QH which has been empty for a timer cycle */
+       for (qh = ehci->async->qh_next.qh; qh; qh = qh->qh_next.qh) {
                if (list_empty(&qh->qtd_list) &&
                                qh->qh_state == QH_STATE_LINKED) {
-                       if (!stopped && qh->unlink_cycle ==
-                                       ehci->async_unlink_cycle)
+                       ++count;
+                       if (qh->unlink_cycle == ehci->async_unlink_cycle)
                                check_unlinks_later = true;
                        else
-                               single_unlink_async(ehci, qh);
+                               qh_to_unlink = qh;
                }
        }
 
-       /* Start a new IAA cycle if any QHs are waiting for it */
-       if (ehci->async_unlink)
-               start_iaa_cycle(ehci, false);
+       /* If nothing else is being unlinked, unlink the last empty QH */
+       if (!ehci->async_iaa && !ehci->async_unlink && qh_to_unlink) {
+               start_unlink_async(ehci, qh_to_unlink);
+               --count;
+       }
 
-       /* QHs that haven't been empty for long enough will be handled later */
-       if (check_unlinks_later) {
+       /* Other QHs will be handled later */
+       if (count > 0) {
                ehci_enable_event(ehci, EHCI_HRTIMER_ASYNC_UNLINKS, true);
                ++ehci->async_unlink_cycle;
        }