<string name="iteminfo_effect_decrease_reequip_cost">Lowers AP cost of equipping items in combat by %1$d AP</string>
<string name="loadsave_save_overwrite_confirmation_all">Are you sure you want to overwrite this savegame?</string>
+ <string name="loadsave_save_overwrite_confirmation_slot">(slot %1$d)</string>
<string-array name="preferences_display_overwrite_savegame_entries">
<item>Always show confirmation dialog box</item>
<item>Only show when overwriting a different playername</item>
final String message = getConfirmOverwriteQuestion(slot);\r
\r
if (message != null) {\r
+ final String title = \r
+ getString(R.string.loadsave_save_overwrite_confirmation_title) + " " \r
+ + getString(R.string.loadsave_save_overwrite_confirmation_slot, slot);\r
new AlertDialog.Builder(this)\r
.setIcon(android.R.drawable.ic_dialog_alert)\r
- .setTitle(R.string.loadsave_save_overwrite_confirmation_title)\r
+ .setTitle(title)\r
.setMessage(message)\r
.setPositiveButton(android.R.string.yes, new DialogInterface.OnClickListener() {\r
@Override\r