const struct dc_state *context,
struct dm_pp_display_configuration *pp_display_cfg)
{
+ struct dc *dc = context->clk_mgr->ctx->dc;
int j;
int num_cfgs = 0;
+ pp_display_cfg->crtc_index = dc->res_pool->res_cap->num_timing_generator;
+
for (j = 0; j < context->stream_count; j++) {
int k;
cfg->v_refresh /= stream->timing.h_total;
cfg->v_refresh = (cfg->v_refresh + stream->timing.v_total / 2)
/ stream->timing.v_total;
+
+ /* Find first CRTC index and calculate its line time.
+ * This is necessary for DPM on SI GPUs.
+ */
+ if (cfg->pipe_idx < pp_display_cfg->crtc_index) {
+ const struct dc_crtc_timing *timing =
+ &context->streams[0]->timing;
+
+ pp_display_cfg->crtc_index = cfg->pipe_idx;
+ pp_display_cfg->line_time_in_us =
+ timing->h_total * 10000 / timing->pix_clk_100hz;
+ }
+ }
+
+ if (!num_cfgs) {
+ pp_display_cfg->crtc_index = 0;
+ pp_display_cfg->line_time_in_us = 0;
}
pp_display_cfg->display_count = num_cfgs;
dce110_fill_display_configs(context, pp_display_cfg);
- /* TODO: is this still applicable?*/
- if (pp_display_cfg->display_count == 1) {
- const struct dc_crtc_timing *timing =
- &context->streams[0]->timing;
-
- pp_display_cfg->crtc_index =
- pp_display_cfg->disp_configs[0].pipe_idx;
- pp_display_cfg->line_time_in_us = timing->h_total * 10000 / timing->pix_clk_100hz;
- }
-
if (memcmp(&dc->current_state->pp_display_cfg, pp_display_cfg, sizeof(*pp_display_cfg)) != 0)
dm_pp_apply_display_requirements(dc->ctx, pp_display_cfg);
}