]> www.infradead.org Git - users/mchehab/andors-trail.git/commitdiff
Always use confirmation dialog box when overwriting another savegame, not only when...
authorOskar Wiksten <oskar.wiksten@gmail.com>
Sat, 13 Oct 2012 21:14:15 +0000 (23:14 +0200)
committerOskar Wiksten <oskar.wiksten@gmail.com>
Sat, 13 Oct 2012 21:14:15 +0000 (23:14 +0200)
AndorsTrail/src/com/gpl/rpg/AndorsTrail/activity/LoadSaveActivity.java

index f099185fb3686a1c18572d58e308d92a1152db6e..a8d56d6c808337bfe83331f82404c68d9fa3a381 100644 (file)
@@ -100,14 +100,6 @@ public final class LoadSaveActivity extends Activity implements OnClickListener
        private boolean requiresConfirmation(int slot) {\r
                if (isLoading) return false;\r
                if (slot == SLOT_NUMBER_CREATE_NEW_SLOT) return false;                                  // if we're creating a new slot\r
-               \r
-               final String currentPlayerName = model.player.actorTraits.name;\r
-               final FileHeader header = Savegames.quickload(this, slot);\r
-               if (header == null) return false;\r
-               \r
-               final String savedPlayerName = header.playerName;\r
-               if (currentPlayerName.equals(savedPlayerName)) return false;                    // if the names match\r
-               \r
                return true;\r
        }\r
        \r