/*
         * If we were unsure about the device parent's power state up to this
         * point, the fact that the device is in D0 implies that the parent has
-        * to be in D0 too.
+        * to be in D0 too, except if ignore_parent is set.
         */
-       if (device->parent && device->parent->power.state == ACPI_STATE_UNKNOWN
+       if (!device->power.flags.ignore_parent && device->parent
+           && device->parent->power.state == ACPI_STATE_UNKNOWN
            && result == ACPI_STATE_D0)
                device->parent->power.state = ACPI_STATE_D0;
 
                         acpi_power_state_string(state));
                return -ENODEV;
        }
-       if (device->parent && (state < device->parent->power.state)) {
+       if (!device->power.flags.ignore_parent &&
+           device->parent && (state < device->parent->power.state)) {
                dev_warn(&device->dev,
                         "Cannot transition to power state %s for parent in %s\n",
                         acpi_power_state_string(state),
 
        u32 power_resources:1;  /* Power resources */
        u32 inrush_current:1;   /* Serialize Dx->D0 */
        u32 power_removed:1;    /* Optimize Dx->D0 */
-       u32 reserved:28;
+       u32 ignore_parent:1;    /* Power is independent of parent power state */
+       u32 reserved:27;
 };
 
 struct acpi_device_power_state {