adev->gfx.me.num_queue_per_pipe;
 
                        set_bit(pipe * adev->gfx.me.num_queue_per_pipe + queue,
-                                       adev->gfx.me.queue_bitmap);
+                               adev->gfx.me.queue_bitmap);
                }
        } else {
                for (i = 0; i < max_queues_per_me; ++i)
 
        prop->hqd_active = ring->funcs->type == AMDGPU_RING_TYPE_KIQ;
 
        if ((ring->funcs->type == AMDGPU_RING_TYPE_COMPUTE &&
-           amdgpu_gfx_is_high_priority_compute_queue(adev, ring)) ||
+            amdgpu_gfx_is_high_priority_compute_queue(adev, ring)) ||
            (ring->funcs->type == AMDGPU_RING_TYPE_GFX &&
-           amdgpu_gfx_is_high_priority_graphics_queue(adev, ring))) {
+            amdgpu_gfx_is_high_priority_graphics_queue(adev, ring))) {
                prop->hqd_pipe_priority = AMDGPU_GFX_PIPE_PRIO_HIGH;
                prop->hqd_queue_priority = AMDGPU_GFX_QUEUE_PRIORITY_MAXIMUM;
        }