dsc_src_min_bpp = dsc_src_min_compressed_bpp();
        dsc_sink_min_bpp = dsc_sink_min_compressed_bpp(pipe_config);
        dsc_min_bpp = max(dsc_src_min_bpp, dsc_sink_min_bpp);
+       dsc_min_bpp = max(dsc_min_bpp, to_bpp_int_roundup(limits->link.min_bpp_x16));
 
        dsc_src_max_bpp = dsc_src_max_compressed_bpp(intel_dp);
        dsc_sink_max_bpp = dsc_sink_max_compressed_bpp(intel_dp, pipe_config, pipe_bpp / 3);
                                                                adjusted_mode->hdisplay,
                                                                pipe_config->bigjoiner_pipes);
        dsc_max_bpp = min(dsc_max_bpp, dsc_joiner_max_bpp);
+       dsc_max_bpp = min(dsc_max_bpp, to_bpp_int(limits->link.max_bpp_x16));
 
        if (DISPLAY_VER(i915) >= 13)
                return xelpd_dsc_compute_link_config(intel_dp, pipe_config, limits,
        dsc_src_min_bpp = dsc_src_min_compressed_bpp();
        dsc_sink_min_bpp = dsc_sink_min_compressed_bpp(pipe_config);
        dsc_min_bpp = max(dsc_src_min_bpp, dsc_sink_min_bpp);
+       dsc_min_bpp = max(dsc_min_bpp, to_bpp_int_roundup(limits->link.min_bpp_x16));
 
        dsc_src_max_bpp = dsc_src_max_compressed_bpp(intel_dp);
        dsc_sink_max_bpp = dsc_sink_max_compressed_bpp(intel_dp, pipe_config, pipe_bpp / 3);
        dsc_max_bpp = dsc_sink_max_bpp ? min(dsc_sink_max_bpp, dsc_src_max_bpp) : dsc_src_max_bpp;
+       dsc_max_bpp = min(dsc_max_bpp, to_bpp_int(limits->link.max_bpp_x16));
 
        /* Compressed BPP should be less than the Input DSC bpp */
        dsc_max_bpp = min(dsc_max_bpp, pipe_bpp - 1);
 
        if (max_bpp > sink_max_bpp)
                max_bpp = sink_max_bpp;
 
+       min_bpp = max(min_bpp, to_bpp_int_roundup(limits->link.min_bpp_x16));
+       max_bpp = min(max_bpp, to_bpp_int(limits->link.max_bpp_x16));
+
        slots = intel_dp_mst_find_vcpi_slots_for_bpp(encoder, crtc_state, max_bpp,
                                                     min_bpp, limits,
                                                     conn_state, 2 * 3, true);