bio_for_each_segment_all(bv, bio, i) {
                struct page *page = bv->bv_page;
-
-               if (bio_data_dir(bio) == READ) {
-                       if (!err) {
-                               SetPageUptodate(page);
-                       } else {
-                               ClearPageUptodate(page);
-                               SetPageError(page);
-                       }
-                       unlock_page(page);
-               } else { /* bio_data_dir(bio) == WRITE */
-                       if (err) {
-                               SetPageError(page);
-                               if (page->mapping)
-                                       set_bit(AS_EIO, &page->mapping->flags);
-                       }
-                       end_page_writeback(page);
-               }
+               page_endio(page, bio_data_dir(bio), err);
        }
 
        bio_put(bio);
 
 extern void end_page_writeback(struct page *page);
 void wait_for_stable_page(struct page *page);
 
+void page_endio(struct page *page, int rw, int err);
+
 /*
  * Add an arbitrary waiter to a page's wait queue
  */
 
 }
 EXPORT_SYMBOL(end_page_writeback);
 
+/*
+ * After completing I/O on a page, call this routine to update the page
+ * flags appropriately
+ */
+void page_endio(struct page *page, int rw, int err)
+{
+       if (rw == READ) {
+               if (!err) {
+                       SetPageUptodate(page);
+               } else {
+                       ClearPageUptodate(page);
+                       SetPageError(page);
+               }
+               unlock_page(page);
+       } else { /* rw == WRITE */
+               if (err) {
+                       SetPageError(page);
+                       if (page->mapping)
+                               mapping_set_error(page->mapping, err);
+               }
+               end_page_writeback(page);
+       }
+}
+EXPORT_SYMBOL_GPL(page_endio);
+
 /**
  * __lock_page - get a lock on the page, assuming we need to sleep to get it
  * @page: the page to lock