When a QDev instance is realized, qdev_get_machine() ends up called.
In the next commit, qdev_get_machine() will require a "machine"
container to be always present. To satisfy this QOM containers design,
Implement qdev_create_fake_machine() which creates a fake "machine"
container for user emulation.
On system emulation, qemu_create_machine() is called from qemu_init().
For user emulation, since the TCG accelerator always calls
tcg_init_machine(), we use it to hook our fake machine creation.
Suggested-by: Peter Xu <peterx@redhat.com>
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Acked-by: Peter Xu <peterx@redhat.com>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <
20250102211800.79235-2-philmd@linaro.org>
#include "qemu/atomic.h"
#include "qapi/qapi-builtin-visit.h"
#include "qemu/units.h"
-#if !defined(CONFIG_USER_ONLY)
+#if defined(CONFIG_USER_ONLY)
+#include "hw/qdev-core.h"
+#else
#include "hw/boards.h"
#endif
#include "internal-common.h"
tcg_prologue_init();
#endif
+#ifdef CONFIG_USER_ONLY
+ qdev_create_fake_machine();
+#endif
+
return 0;
}
'vm-change-state-handler.c',
'clock-vmstate.c',
))
+user_ss.add(files('qdev-user.c'))
--- /dev/null
+/*
+ * QDev helpers specific to user emulation.
+ *
+ * Copyright 2025 Linaro, Ltd.
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ */
+#include "qemu/osdep.h"
+#include "qom/object.h"
+#include "hw/qdev-core.h"
+
+void qdev_create_fake_machine(void)
+{
+ Object *fake_machine_obj;
+
+ fake_machine_obj = object_property_add_new_container(object_get_root(),
+ "machine");
+ object_property_add_new_container(fake_machine_obj, "unattached");
+}
void qdev_assert_realized_properly(void);
Object *qdev_get_machine(void);
+/**
+ * qdev_create_fake_machine(): Create a fake machine container.
+ *
+ * .. note::
+ * This function is a kludge for user emulation (USER_ONLY)
+ * because when thread (TYPE_CPU) are realized, qdev_realize()
+ * access a machine container.
+ */
+void qdev_create_fake_machine(void);
+
/**
* qdev_get_human_name() - Return a human-readable name for a device
* @dev: The device. Must be a valid and non-NULL pointer.