}
 
 void cpu_disable_common(void);
+void cpu_die_common(unsigned int cpu);
 void native_smp_prepare_boot_cpu(void);
 void native_smp_prepare_cpus(unsigned int max_cpus);
 void native_smp_cpus_done(unsigned int max_cpus);
 
        numa_remove_cpu(cpu);
 }
 
+static DEFINE_PER_CPU(struct completion, die_complete);
+
 void cpu_disable_common(void)
 {
        int cpu = smp_processor_id();
 
+       init_completion(&per_cpu(die_complete, smp_processor_id()));
+
        remove_siblinginfo(cpu);
 
        /* It's now safe to remove this processor from the online map */
        fixup_irqs();
 }
 
-static DEFINE_PER_CPU(struct completion, die_complete);
-
 int native_cpu_disable(void)
 {
        int ret;
                return ret;
 
        clear_local_APIC();
-       init_completion(&per_cpu(die_complete, smp_processor_id()));
        cpu_disable_common();
 
        return 0;
 }
 
+void cpu_die_common(unsigned int cpu)
+{
+       wait_for_completion_timeout(&per_cpu(die_complete, cpu), HZ);
+}
+
 void native_cpu_die(unsigned int cpu)
 {
        /* We don't do anything here: idle task is faking death itself. */
-       wait_for_completion_timeout(&per_cpu(die_complete, cpu), HZ);
+
+       cpu_die_common(cpu);
 
        /* They ack this in play_dead() by setting CPU_DEAD */
        if (per_cpu(cpu_state, cpu) == CPU_DEAD) {