This matches what we do for psp 3.1 and makes ring_init
common for all PSP versions.
Acked-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
        struct psp_ring *ring;
        struct amdgpu_device *adev = psp->adev;
 
-       psp_v12_0_reroute_ih(psp);
-
        ring = &psp->km_ring;
 
        ring->ring_type = ring_type;
        struct psp_ring *ring = &psp->km_ring;
        struct amdgpu_device *adev = psp->adev;
 
+       psp_v12_0_reroute_ih(psp);
+
        if (amdgpu_sriov_vf(psp->adev)) {
                /* Write low address of the ring to C2PMSG_102 */
                psp_ring_reg = lower_32_bits(ring->ring_mem_mc_addr);