[id|name|iconID|category|isStacking|hasRoundEffect|round_visualEffectID|round_boostHP_Min|round_boostHP_Max|round_boostAP_Min|round_boostAP_Max|hasFullRoundEffect|fullround_visualEffectID|fullround_boostHP_Min|fullround_boostHP_Max|fullround_boostAP_Min|fullround_boostAP_Max|hasAbilityEffect|boostMaxHP|boostMaxAP|moveCostPenalty|attackCost|attackChance|criticalChance|criticalMultiplier|attackDamage_Min|attackDamage_Max|blockChance|damageResistance|];
{speed_minor|Minor speed|actorconditions_1:87|2||||||||||||||1||2||||||||||};
{fatigue_minor|Minor fatigue|actorconditions_1:14|2||0||||||0||||||1|||2|2||||-1|-1|||};
-{feebleness_minor|Minor weapon feebleness|actorconditions_1:74|1||||||||||||||1||||||||-9|-9|||};
+{feebleness_minor|Minor weapon feebleness|actorconditions_1:74|1||||||||||||||1||||||||-3|-3|||};
{bleeding_wound|Bleeding wound|actorconditions_2:0|3|1|1|0|-1|-1|||||||||||||||||||||};
{rage_minor|Minor berserker rage|actorconditions_1:90|1||0|-1|||||||||||1|35||||60|||||-90|-1|};
{blackwater_misery|Blackwater misery|actorconditions_1:58|3||||||||||||||1||||1|-50|-50||||||};
{chaotic_curse|Chaotic curse|actorconditions_1:89|1||0||||||||||||1||-1||||||-1|-1|-10|-1|};
</string>
+ <string name="actorconditions_v0611">
+[id|name|iconID|category|isStacking|hasRoundEffect|round_visualEffectID|round_boostHP_Min|round_boostHP_Max|round_boostAP_Min|round_boostAP_Max|hasFullRoundEffect|fullround_visualEffectID|fullround_boostHP_Min|fullround_boostHP_Max|fullround_boostAP_Min|fullround_boostAP_Max|hasAbilityEffect|boostMaxHP|boostMaxAP|moveCostPenalty|attackCost|attackChance|criticalChance|criticalMultiplier|attackDamage_Min|attackDamage_Max|blockChance|damageResistance|];
+{contagion|Insect contagion|actorconditions_1:15|3|1|0|2|||||||||||1|||||-10|||-1|-1|||};
+{blister|Blistering skin|actorconditions_1:58|3|1|1|0|-1|-1|||||||||||||||||||||};
+{stunned|Stunned|actorconditions_1:95|2||||||||||||||1||-2|8|5||||||||};
+{focus_dmg|Focused damage|actorconditions_1:70|1||||||||||||||1||||1||||3|3|||};
+{focus_ac|Focused accuracy|actorconditions_1:98|1||||||||||||||1||||1|40|||||||};
+ </string>
+
</resources>
{gloves_life|items_armours_2:1|Gloves of life force|4|3|1|390|1|9||||5|||||3||||||||||||||||||||||};
</string>
+ <string name="itemlist_v0611_1">
+[id|iconID|name|category|displaytype|hasManualPrice|baseMarketCost|hasEquipEffect|equip_boostMaxHP|equip_boostMaxAP|equip_moveCostPenalty|equip_attackCost|equip_attackChance|equip_criticalChance|equip_criticalMultiplier|equip_attackDamage_Min|equip_attackDamage_Max|equip_blockChance|equip_damageResistance|equip_conditions[condition|magnitude|]|hasUseEffect|use_boostHP_Min|use_boostHP_Max|use_boostAP_Min|use_boostAP_Max|use_conditionsSource[condition|magnitude|duration|chance|]|hasHitEffect|hit_boostHP_Min|hit_boostHP_Max|hit_boostAP_Min|hit_boostAP_Max|hit_conditionsSource[condition|magnitude|duration|chance|]|hit_conditionsTarget[condition|magnitude|duration|chance|]|hasKillEffect|kill_boostHP_Min|kill_boostHP_Max|kill_boostAP_Min|kill_boostAP_Max|kill_conditionsSource[condition|magnitude|duration|chance|]|];
+{pot_focus_dmg|items_consumables:39|Potion of damage focus|20||1|272||||||||||||||1|||||{{focus_dmg|1|4|100|}}||||||||||||||};
+{pot_focus_dmg2|items_consumables:39|Strong potion of damage focus|20||1|630||||||||||||||1|||||{{focus_dmg|2|4|100|}}||||||||||||||};
+{pot_focus_ac|items_consumables:37|Potion of accuracy focus|20||1|210||||||||||||||1|||||{{focus_ac|1|4|100|}}||||||||||||||};
+{pot_focus_ac2|items_consumables:37|Strong potion of accuracy focus|20||1|618||||||||||||||1|||||{{focus_ac|2|4|100|}}||||||||||||||};
+
+{valugha_gown|items_armours_3:2|Silk gown of Valugha|3|3|1|558|1||1||||||||-30|||||||||0|||||||||||||};
+{valugha_hat|items_armours_3:1|Valugha\'s shimmering hat|2|3|1|648|1||1||||||-4|-4|-10||||||||||||||||||||||};
+{remgard_shield_1|items_armours_3:24|Remgard shield|1||0|2189|1|||||-3|||||9|1|||||||||||||||||||||};
+{remgard_shield_2|items_armours_3:24|Remgard combat shield|1||0|2720|1|||||-3|||||11|1|||||||||||||||||||||};
+{hat_crit|items_armours_3:0|Woodcutter\'s feathered hat|2|3|0|1|1||||||4||||-5||||||||||||||||||||||};
+ </string>
+
</resources>
{iqhan_boss|monsters_rltiles1:5|Iqhan chaos enslaver|iqhan_boss|1x1|120|10|5|3|170|30|2|2|13|75|2|iqhan_boss|iqhan_boss|1||||||{{chaotic_grip|7|5|50|}{chaotic_curse|3|5|50|}}|};
</string>
+ <string name="monsterlist_v0611_monsters1">
+[id|iconID|name|tags|size|maxHP|maxAP|moveCost|attackCost|attackChance|criticalChance|criticalMultiplier|attackDamage_Min|attackDamage_Max|blockChance|damageResistance|droplistID|phraseID|hasHitEffect|onHit_boostHP_Min|onHit_boostHP_Max|onHit_boostAP_Min|onHit_boostAP_Max|onHit_conditionsSource[condition|magnitude|duration|chance|]|onHit_conditionsTarget[condition|magnitude|duration|chance|]|];
+{cbeetle_1|monsters_rltiles2:63|Young carrion beetle|scaradon_1|1x1|45|10|5|5|65|||0|5|30|9|scaradon|||||||||};
+{cbeetle_2|monsters_rltiles2:63|Carrion beetle|scaradon_1|1x1|51|10|5|5|75|||0|5|30|9|scaradon|||||||||};
+{scaradon_1|monsters_rltiles1:98|Young Scaradon|scaradon_1|1x1|32|10|5|3|50|||0|4|30|15|scaradon|||||||||};
+{scaradon_2|monsters_rltiles1:98|Small Scaradon|scaradon_2|1x1|35|10|5|3|50|||1|4|30|15|scaradon|||||||||};
+{scaradon_3|monsters_rltiles1:97|Scaradon|scaradon_2|1x1|35|10|5|3|50|||0|4|30|17|scaradon|||||||||};
+{scaradon_4|monsters_rltiles1:97|Tough Scaradon|scaradon_2|1x1|37|10|5|3|50|||1|4|30|17|scaradon|||||||||};
+{scaradon_5|monsters_rltiles1:97|Hardshell Scaradon|scaradon_3|1x1|38|10|5|3|50|||1|5|30|18|scaradon_b|||||||||};
+
+{mwolf_1|monsters_dogs:3|Mountain wolf pup|mwolf_1|1x1|45|10|5|5|80|10|2|2|7|40|3|mwolf|||||||||};
+{mwolf_2|monsters_dogs:3|Young mountain wolf|mwolf_1|1x1|52|10|5|5|80|10|2|3|7|44|3|mwolf|||||||||};
+{mwolf_3|monsters_dogs:2|Young mountain fox|mwolf_1|1x1|56|10|5|5|80|10|2|3|7|48|4|mwolf|||||||||};
+{mwolf_4|monsters_dogs:2|Mountain fox|mwolf_2|1x1|60|10|5|5|85|10|2|3|8|52|4|mwolf|||||||||};
+{mwolf_5|monsters_dogs:2|Ferocious mountain fox|mwolf_2|1x1|64|10|5|3|85|10|2|3|8|54|5|mwolf|||||||||};
+{mwolf_6|monsters_dogs:4|Rabid mountain wolf|mwolf_2|1x1|67|10|5|3|90|10|2|3|9|56|5|mwolf|||||||||};
+{mwolf_7|monsters_dogs:4|Strong mountain wolf|mwolf_3|1x1|73|10|5|3|90|10|2|3|9|57|6|mwolf|||||||||};
+{mwolf_8|monsters_dogs:4|Ferocious mountain wolf|mwolf_3|1x1|78|10|5|3|90|10|2|3|10|59|6|mwolf_b|||||||||};
+
+{mbrute_1|monsters_rltiles2:35|Young mountain brute|mbrute_1|1x1|148|10|5|5|70|20|2.5|0|14|60|4|mbrute|||||||||};
+{mbrute_2|monsters_rltiles2:35|Weak mountain brute|mbrute_1|1x1|157|10|5|5|70|20|2.5|0|14|60|4|mbrute|||||||||};
+{mbrute_3|monsters_rltiles2:36|Whitefur mountain brute|mbrute_1|1x1|166|10|5|5|70|20|2.5|0|14|60|4|mbrute|||||||||};
+{mbrute_4|monsters_rltiles2:35|Mountain brute|mbrute_2|1x1|175|10|5|5|70|20|2.5|0|14|60|4|mbrute|||||||||};
+{mbrute_5|monsters_rltiles2:36|Large mountain brute|mbrute_2|1x1|184|10|5|5|70|20|2.5|0|14|60|4|mbrute|||||||||};
+{mbrute_6|monsters_rltiles2:34|Fast mountain brute|mbrute_2|1x1|82|12|5|3|80|20|2.5|0|14|60|4|mbrute|||||||||};
+{mbrute_7|monsters_rltiles2:34|Quick mountain brute|mbrute_3|1x1|93|12|5|3|80|20|2.5|0|15|60|4|mbrute|||||||||};
+{mbrute_8|monsters_rltiles2:34|Aggressive mountain brute|mbrute_3|1x1|104|12|5|3|80|20|2.5|1|15|60|4|mbrute|||||||||};
+{mbrute_9|monsters_rltiles2:33|Strong mountain brute|mbrute_3|1x1|115|10|5|3|80|20|2.5|1|15|60|4|mbrute|||||||||};
+{mbrute_10|monsters_rltiles2:33|Tough mountain brute|mbrute_4|1x1|126|10|5|3|80|30|3|2|15|60|4|mbrute|||||||||};
+{mbrute_11|monsters_rltiles2:33|Fearless mountain brute|mbrute_4|1x1|137|10|5|3|80|30|3|2|15|60|4|mbrute_b|||||||||};
+{mbrute_12|monsters_rltiles2:33|Enraged mountain brute|mbrute_4|1x1|148|10|5|3|80|40|3|2|16|60|4|mbrute_b|||||||||};
+
+{erumen_1|monsters_rltiles2:114|Young Erumem Lizard|erumen_1|1x1|45|10|5|3|125|||2|9|80|4|erumen|||||||||};
+{erumen_2|monsters_rltiles2:114|Spotted Erumem Lizard|erumen_1|1x1|45|10|5|3|125|||2|9|80|4|erumen|||||||||};
+{erumen_3|monsters_rltiles2:114|Erumem Lizard|erumen_2|1x1|45|10|5|3|125|||2|9|80|4|erumen|||||||||};
+{erumen_4|monsters_rltiles2:115|Strong Erumen Lizard|erumen_2|1x1|79|10|5|3|125|||2|9|80|4|erumen|||||||||};
+{erumen_5|monsters_rltiles2:115|Vile Erumen Lizard|erumen_3|1x1|89|10|5|3|150|||2|9|80|4|erumen|||||||||};
+{erumen_6|monsters_rltiles2:117|Tough Erumen Lizard|erumen_3|1x1|91|10|5|3|125|||2|9|90|8|erumen|||||||||};
+{erumen_7|monsters_rltiles2:117|Hardened Erumen Lizard|erumen_4|1x1|93|10|5|3|125|||2|9|90|12|erumen_b||||||{{bleeding_wound|3|3|50|}}|};
+
+{plaguesp_1|monsters_rltiles2:61|Puny Plaguecrawler|plaguespider_1|1x1|55|10|5|3|80|60|3|1|6|140||plaguespider||1||||||{{contagion|1|5|70|}{blister|1|5|20|}}|};
+{plaguesp_2|monsters_rltiles2:61|Plaguecrawler|plaguespider_1|1x1|57|10|5|3|80|60|3|1|6|140||plaguespider||1||||||{{contagion|1|5|70|}{blister|1|5|20|}}|};
+{plaguesp_3|monsters_rltiles2:61|Tough Plaguecrawler|plaguespider_1|1x1|59|10|5|3|80|60|3|1|6|140||plaguespider||1||||||{{contagion|2|5|70|}{blister|1|5|20|}}|};
+{plaguesp_4|monsters_rltiles2:61|Black Plaguecrawler|plaguespider_2|1x1|61|10|5|3|80|60|3|1|6|150||plaguespider||1||||||{{contagion|2|5|70|}{blister|1|5|20|}}|};
+{plaguesp_5|monsters_rltiles2:151|Plaguestrider|plaguespider_2|1x1|62|10|5|3|80|60|3|2|6|150||plaguespider||1||||||{{contagion|2|5|70|}{blister|2|5|20|}}|};
+{plaguesp_6|monsters_rltiles2:151|Hardshell Plaguestrider|plaguespider_2|1x1|63|10|5|3|80|60|3|2|6|150||plaguespider||1||||||{{contagion|2|5|70|}{blister|2|5|20|}}|};
+{plaguesp_7|monsters_rltiles2:151|Tough Plaguestrider|plaguespider_3|1x1|64|10|5|3|80|70|3|2|6|155||plaguespider||1||||||{{contagion|3|5|70|}{blister|2|5|20|}}|};
+{plaguesp_8|monsters_rltiles2:153|Wooly Plaguestrider|plaguespider_3|1x1|65|10|5|3|80|70|3|2|6|155||plaguespider||1||||||{{contagion|3|5|70|}{blister|2|5|50|}}|};
+{plaguesp_9|monsters_rltiles2:153|Tough wooly Plaguestrider|plaguespider_3|1x1|66|10|5|3|80|70|3|2|7|160||plaguespider||1||||||{{contagion|3|5|70|}{blister|3|5|50|}}|};
+{plaguesp_10|monsters_rltiles2:151|Vile Plaguestrider|plaguespider_4|1x1|67|10|5|3|85|70|3|2|7|160||plaguespider||1||||||{{contagion|3|5|70|}{blister|3|5|50|}}|};
+{plaguesp_11|monsters_rltiles2:153|Nesting Plaguestrider|plaguespider_4|1x1|68|10|5|3|85|70|3|2|7|165||plaguespider||1||||||{{contagion|3|5|70|}{blister|3|5|50|}}|};
+{plaguesp_12|monsters_rltiles2:38|Plaguestrider servant|plaguespider_5|1x1|65|10|5|3|85|80|3|2|7|165||plaguespider||1||||||{{contagion|4|5|70|}{blister|3|5|50|}}|};
+{plaguesp_13|monsters_rltiles2:38|Plaguestrider master|plaguespider_6|1x1|65|10|5|3|85|80|3|2|8|175|2|plaguespider_b||1||||||{{contagion|4|5|70|}{blister|3|5|50|}}|};
+
+{allaceph_1|monsters_rltiles2:101|Young Allaceph|allaceph_1|1x1|90|10|5|3|80|40|2|3|7|105|1|allaceph||1|4|4||||{{feebleness_minor|2|3|20|}}|};
+{allaceph_2|monsters_rltiles2:101|Allaceph|allaceph_1|1x1|94|10|5|3|80|40|2|3|7|105|1|allaceph||1|4|4||||{{feebleness_minor|2|3|20|}}|};
+{allaceph_3|monsters_rltiles2:102|Strong Allaceph|allaceph_2|1x1|101|10|5|3|80|40|2|3|7|105|2|allaceph||1|4|4||||{{feebleness_minor|2|3|20|}}|};
+{allaceph_4|monsters_rltiles2:102|Tough Allaceph|allaceph_2|1x1|111|10|5|3|80|40|2|3|7|110|2|allaceph||1|4|4||||{{feebleness_minor|3|3|20|}}|};
+{allaceph_5|monsters_rltiles2:103|Radiant Allaceph|allaceph_3|1x1|124|10|5|3|80|40|2|3|7|110|3|allaceph_b||1|6|6||||{{feebleness_minor|3|3|20|}}|};
+{allaceph_6|monsters_rltiles2:103|Ancient Allaceph|allaceph_3|1x1|133|10|5|3|80|40|2|3|7|115|3|allaceph_b||1|7|7||||{{feebleness_minor|3|3|20|}}|};
+{vaeregh_1|monsters_rltiles1:42|Vaeregh|allaceph_4|1x1|149|10|5|3|80|40|2|2|7|120|4|allaceph||1|10|10||||{{feebleness_minor|4|3|20|}}|};
+
+{irdegh_sp_1|monsters_rltiles2:26|Irdegh spawn|irdegh_spawn|1x1|57|12|5|3|120|||0|6|80||irdegh_spawn||1||||||{{poison_weak|2|3|10|}}|};
+{irdegh_sp_2|monsters_rltiles2:26|Irdegh spawn|irdegh_spawn|1x1|68|12|5|3|120|||0|6|80||irdegh_spawn||1||||||{{poison_weak|2|3|10|}}|};
+{irdegh_1|monsters_rltiles2:15|Irdegh|irdegh_1|1x1|115|10|5|3|120|||3|7|60|10|irdegh||1||||||{{poison_weak|3|4|50|}}|};
+{irdegh_2|monsters_rltiles2:15|Venomous Irdegh|irdegh_2|1x1|120|10|5|3|120|||3|7|60|11|irdegh||1||||||{{poison_weak|3|4|50|}}|};
+{irdegh_3|monsters_rltiles2:14|Piercing Irdegh|irdegh_3|1x1|125|10|5|3|120|10|2|3|7|60|11|irdegh||1||||||{{poison_weak|3|4|50|}}|};
+{irdegh_4|monsters_rltiles2:14|Ancient piercing Irdegh|irdegh_4|1x1|130|10|5|3|120|30|2|3|7|60|14|irdegh_b||1||||||{{poison_weak|3|4|70|}}|};
+
+{maonit_1|monsters_rltiles1:104|Maonit troll|maonit_1|1x1|255|5|5|5|60|10|3|1|5|20|4|maonit|||||||||};
+{maonit_2|monsters_rltiles1:104|Giant Maonit troll|maonit_1|1x1|270|5|5|5|60|10|3|1|5|20|4|maonit|||||||||};
+{maonit_3|monsters_rltiles1:104|Strong Maonit troll|maonit_2|1x1|285|5|5|5|60|20|3|1|5|20|5|maonit|||||||||};
+{maonit_4|monsters_rltiles1:107|Maonit brute|maonit_2|1x1|290|5|5|5|60|20|3|1|5|20|5|maonit|||||||||};
+{maonit_5|monsters_rltiles1:107|Tough Maonit brute|maonit_3|1x1|310|5|5|5|60|30|3|1|5|20|6|maonit||1||||||{{stunned|1|3|10|}}|};
+{maonit_6|monsters_rltiles1:107|Strong Maonit brute|maonit_3|1x1|320|5|5|5|60|30|3|1|5|20|6|maonit||1||||||{{stunned|1|3|10|}}|};
+{arulir_1|monsters_rltiles1:13|Arulir|arulir_1|1x1|325|5|5|5|60|30|3|1|5|20|8|arulir||1||||||{{stunned|1|3|20|}}|};
+{arulir_2|monsters_rltiles1:13|Giant Arulir|arulir_1|1x1|330|5|5|5|60|30|3|1|5|20|8|arulir||1||||||{{stunned|1|3|20|}}|};
+
+{burrower_1|monsters_rltiles2:164|Larval cave burrower|burrower_1|1x1|30|10|5|5|95|||1|25|80|2|burrower|||||||||};
+{burrower_2|monsters_rltiles2:164|Cave burrower|burrower_1|1x1|37|10|5|5|95|||1|25|80|2|burrower|||||||||};
+{burrower_3|monsters_rltiles2:165|Strong larval burrower|burrower_2|1x1|44|10|5|5|95|||1|25|80|2|burrower|||||||||};
+{burrower_4|monsters_rltiles2:165|Giant larval burrower|burrower_3|1x1|75|10|5|5|95|||1|25|80|2|burrower|||||||||};
+
+{ulirfendor|monsters_rltiles1:84|Ulirfendor|ulirfendor|1x1||10|5|5||||||||ulirfendor|ulirfendor||||||||};
+{gylew|monsters_mage2:0|Gylew|gylew|1x1||10|5|5|||||||||gylew||||||||};
+{gylew_henchman|monsters_men:8|Gylew\'s henchman|gylew_henchman|1x1||10|5|5|||||||||gylew_henchman||||||||};
+{toszylae|monsters_liches:1|Toszylae|toszylae|1x1||10|5|5||||||||toszylae|toszylae||||||||};
+{toszylae_guard|monsters_rltiles1:20|Radiant guardian|toszylae_guard|1x1||10|5|5||||||||toszylae_guard|toszylae_guard||||||||};
+{thorin|monsters_rltiles1:66|Thorin|thorin|1x1||10|5|5|||||||||thorin||||||||};
+ </string>
+
</resources>
<item>@string/actorconditions_v069</item>
<item>@string/actorconditions_v069_bwm</item>
<item>@string/actorconditions_v0610</item>
+ <item>@string/actorconditions_v0611</item>
</array>
<array name="loadresource_items">
<item>@string/itemlist_v069_2</item>
<item>@string/itemlist_v0610_1</item>
<item>@string/itemlist_v0610_2</item>
+ <item>@string/itemlist_v0611_1</item>
</array>
<array name="loadresource_droplists">
<item>@string/monsterlist_v0610_monsters1</item>
<item>@string/monsterlist_v0610_npcs1</item>
<item>@string/monsterlist_v0610_monsters2</item>
+ <item>@string/monsterlist_v0611_monsters1</item>
</array>
<array name="loadresource_maps">
eJxjYKAf+MCMnU2OfhD4z4ydTaw56HreM2NnEwIwc4jRY8RGWA3MHGLUDjaAz83kxDk+c0iJc3yAlPjD5x4YINccdPdQA6gwUe4eQmAoplNSwWdG8vUSk+5JyRvEpA9S0hAl5gEAk2gcOg==
</data>
</layer>
- <layer name="Walkable" width="20" height="20" visible="0">
+ <layer name="Walkable" width="20" height="20">
<data encoding="base64" compression="zlib">
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+ <objectgroup name="Spawn" width="30" height="30">
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+ <properties>
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+ <object name="izthiel_3" type="spawn" x="608" y="480" width="320" height="160">
+ <properties>
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+ <properties>
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+ <properties>
+ <property name="quantity" value="1"/>
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+ </object>
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</map>
<property name="place" value="west2"/>
</properties>
</object>
- <object name="mapchange" type="south1" x="480" y="928" width="32" height="32">
+ <object name="south1" type="mapchange" x="480" y="928" width="32" height="32">
<properties>
<property name="map" value="waterway10"/>
<property name="place" value="north1"/>
</properties>
</object>
- <object name="mapchange" type="south2" x="704" y="928" width="96" height="32">
+ <object name="south2" type="mapchange" x="704" y="928" width="96" height="32">
<properties>
<property name="map" value="waterway10"/>
<property name="place" value="north2"/>
</properties>
</object>
</objectgroup>
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+ <objectgroup name="Spawn" width="30" height="30">
+ <object name="erumen_3" type="spawn" x="96" y="224" width="288" height="224">
+ <properties>
+ <property name="quantity" value="2"/>
+ </properties>
+ </object>
+ <object name="izthiel_4" type="spawn" x="416" y="320" width="32" height="32">
+ <properties>
+ <property name="quantity" value="1"/>
+ </properties>
+ </object>
+ <object name="izthiel_4" type="spawn" x="288" y="480" width="32" height="128">
+ <properties>
+ <property name="quantity" value="1"/>
+ </properties>
+ </object>
+ <object name="izthiel_3" type="spawn" x="320" y="640" width="128" height="32">
+ <properties>
+ <property name="quantity" value="1"/>
+ </properties>
+ </object>
+ <object name="erumen_4" type="spawn" x="544" y="640" width="64" height="32">
+ <properties>
+ <property name="quantity" value="1"/>
+ </properties>
+ </object>
+ <object name="izthiel_3" type="spawn" x="736" y="416" width="32" height="96">
+ <properties>
+ <property name="quantity" value="1"/>
+ </properties>
+ </object>
+ <object name="izthiel_2" type="spawn" x="736" y="768" width="32" height="96">
+ <properties>
+ <property name="quantity" value="1"/>
+ </properties>
+ </object>
+ <object name="izthiel_2" type="spawn" x="480" y="736" width="32" height="96">
+ <properties>
+ <property name="quantity" value="1"/>
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+ <object name="erumen_4" type="spawn" x="128" y="96" width="160" height="32">
+ <properties>
+ <property name="quantity" value="1"/>
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+ <object name="erumen_2" type="spawn" x="672" y="576" width="224" height="192">
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+ <property name="quantity" value="2"/>
+ </properties>
+ </object>
+ <object name="erumen_4" type="spawn" x="800" y="320" width="64" height="32">
+ <properties>
+ <property name="quantity" value="1"/>
+ </properties>
+ </object>
+ <object name="izthiel_4" type="spawn" x="288" y="96" width="160" height="32">
+ <properties>
+ <property name="quantity" value="1"/>
+ </properties>
+ </object>
+ </objectgroup>
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</layer>
- <layer name="Walkable" width="15" height="15" visible="0">
+ <layer name="Walkable" width="15" height="15">
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<property name="place" value="east"/>
</properties>
</object>
+ <object name="sign_waterwaycave" type="sign" x="32" y="384" width="32" height="32"/>
+ </objectgroup>
+ <objectgroup name="Spawn" width="15" height="15">
+ <object name="burrower_2" type="spawn" x="160" y="128" width="32" height="32">
+ <properties>
+ <property name="quantity" value="1"/>
+ </properties>
+ </object>
+ <object name="burrower_2" type="spawn" x="288" y="96" width="32" height="32">
+ <properties>
+ <property name="quantity" value="1"/>
+ </properties>
+ </object>
+ <object name="burrower_3" type="spawn" x="352" y="160" width="32" height="96">
+ <properties>
+ <property name="quantity" value="2"/>
+ </properties>
+ </object>
+ <object name="burrower_3" type="spawn" x="320" y="288" width="64" height="32">
+ <properties>
+ <property name="quantity" value="2"/>
+ </properties>
+ </object>
+ <object name="burrower_3" type="spawn" x="96" y="320" width="352" height="128">
+ <properties>
+ <property name="quantity" value="4"/>
+ </properties>
+ </object>
+ <object name="burrower_2" type="spawn" x="224" y="96" width="32" height="64">
+ <properties>
+ <property name="quantity" value="2"/>
+ </properties>
+ </object>
</objectgroup>
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<objectgroup name="Keys" width="15" height="15"/>
</map>
</properties>
</object>
</objectgroup>
- <objectgroup name="Spawn" width="33" height="16"/>
+ <objectgroup name="Spawn" width="33" height="16">
+ <object name="fieldcritter_0" type="spawn" x="320" y="192" width="352" height="160">
+ <properties>
+ <property name="quantity" value="2"/>
+ </properties>
+ </object>
+ <object name="fieldcritter_1" type="spawn" x="672" y="32" width="320" height="416">
+ <properties>
+ <property name="quantity" value="3"/>
+ </properties>
+ </object>
+ </objectgroup>
<objectgroup name="Keys" width="33" height="16"/>
</map>
</properties>
</object>
</objectgroup>
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+ <objectgroup name="Spawn" width="30" height="20">
+ <object name="erumen_1" type="spawn" x="736" y="96" width="160" height="480">
+ <properties>
+ <property name="quantity" value="3"/>
+ </properties>
+ </object>
+ <object name="fieldcritter_1" type="spawn" x="64" y="64" width="128" height="544">
+ <properties>
+ <property name="quantity" value="3"/>
+ </properties>
+ </object>
+ <object name="forestwolf2" type="spawn" x="224" y="96" width="512" height="512">
+ <properties>
+ <property name="quantity" value="5"/>
+ </properties>
+ </object>
+ </objectgroup>
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</map>
<property name="place" value="west"/>
</properties>
</object>
- <object name="south" type="mapchange" x="832" y="864" width="32" height="32">
+ <object name="down" type="mapchange" x="832" y="864" width="32" height="32">
<properties>
<property name="map" value="waytobrimhavencave0"/>
- <property name="place" value="north"/>
+ <property name="place" value="up"/>
+ </properties>
+ </object>
+ </objectgroup>
+ <objectgroup name="Spawn" width="30" height="30">
+ <object name="erumen_1" type="spawn" x="192" y="448" width="320" height="416">
+ <properties>
+ <property name="quantity" value="3"/>
+ </properties>
+ </object>
+ <object name="erumen_2" type="spawn" x="160" y="96" width="352" height="352">
+ <properties>
+ <property name="quantity" value="3"/>
+ </properties>
+ </object>
+ <object name="erumen_2" type="spawn" x="512" y="96" width="352" height="352">
+ <properties>
+ <property name="quantity" value="3"/>
+ </properties>
+ </object>
+ <object name="erumen_3" type="spawn" x="512" y="448" width="320" height="416">
+ <properties>
+ <property name="quantity" value="3"/>
+ </properties>
+ </object>
+ <object name="skeleton3" type="spawn" x="736" y="864" width="32" height="32">
+ <properties>
+ <property name="quantity" value="1"/>
</properties>
</object>
</objectgroup>
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<objectgroup name="Keys" width="30" height="30"/>
</map>
</properties>
</object>
</objectgroup>
- <objectgroup name="Spawn" width="30" height="30"/>
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+ <object name="erumen_2" type="spawn" x="64" y="256" width="288" height="352">
+ <properties>
+ <property name="quantity" value="3"/>
+ </properties>
+ </object>
+ <object name="erumen_1" type="spawn" x="512" y="768" width="384" height="160">
+ <properties>
+ <property name="quantity" value="2"/>
+ </properties>
+ </object>
+ <object name="erumen_2" type="spawn" x="64" y="576" width="544" height="320">
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+ <object name="erumen_1" type="spawn" x="800" y="224" width="96" height="96">
+ <properties>
+ <property name="quantity" value="1"/>
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+ </object>
+ <object name="forestwolf2" type="spawn" x="448" y="96" width="384" height="480">
+ <properties>
+ <property name="quantity" value="3"/>
+ </properties>
+ </object>
+ <object name="forestdog" type="spawn" x="576" y="320" width="320" height="288">
+ <properties>
+ <property name="quantity" value="4"/>
+ </properties>
+ </object>
+ </objectgroup>
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+ <layer name="Walkable" width="30" height="24">
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- <object name="north" type="mapchange" x="320" y="64" width="32" height="32">
+ <object name="up" type="mapchange" x="320" y="64" width="32" height="32">
<properties>
<property name="map" value="waytobrimhaven2"/>
- <property name="place" value="south"/>
+ <property name="place" value="down"/>
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<object name="east" type="mapchange" x="928" y="672" width="32" height="64">
</properties>
</object>
</objectgroup>
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+ <objectgroup name="Spawn" width="30" height="24">
+ <object name="erumen_2" type="spawn" x="256" y="128" width="320" height="96">
+ <properties>
+ <property name="quantity" value="2"/>
+ </properties>
+ </object>
+ <object name="undeadrat1" type="spawn" x="256" y="288" width="320" height="96">
+ <properties>
+ <property name="quantity" value="2"/>
+ </properties>
+ </object>
+ <object name="erumen_3" type="spawn" x="448" y="480" width="32" height="32">
+ <properties>
+ <property name="quantity" value="1"/>
+ </properties>
+ </object>
+ <object name="erumen_3" type="spawn" x="480" y="640" width="32" height="32">
+ <properties>
+ <property name="quantity" value="1"/>
+ </properties>
+ </object>
+ <object name="skeleton3" type="spawn" x="32" y="608" width="256" height="128">
+ <properties>
+ <property name="quantity" value="2"/>
+ </properties>
+ </object>
+ <object name="skeleton3" type="spawn" x="704" y="704" width="32" height="32">
+ <properties>
+ <property name="quantity" value="1"/>
+ </properties>
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</layer>
- <layer name="Walkable" width="30" height="30">
+ <layer name="Walkable" width="30" height="30" visible="0">
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+ <objectgroup name="Mapevents" width="30" height="30" visible="0">
<object name="east" type="mapchange" x="928" y="768" width="32" height="64">
<properties>
<property name="map" value="waytobrimhavencave2"/>
</properties>
</object>
</objectgroup>
- <objectgroup name="Spawn" width="30" height="30"/>
+ <objectgroup name="Spawn" width="30" height="30" visible="0">
+ <object name="allaceph_1" type="spawn" x="864" y="768" width="32" height="64">
+ <properties>
+ <property name="quantity" value="2"/>
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+ <properties>
+ <property name="quantity" value="2"/>
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+ <object name="ulirfendor" type="spawn" x="480" y="352" width="32" height="32">
+ <properties>
+ <property name="respawn" value="false"/>
+ </properties>
+ </object>
</objectgroup>
- <objectgroup name="Spawn" width="30" height="30"/>
<objectgroup name="Keys" width="30" height="30"/>
</map>
</layer>
<layer name="Walkable" width="15" height="29">
<data encoding="base64" compression="zlib">
- eJzFkjkOwEAIA/kC//9smqSJODyOorVEt2MDS0ZE3vUoYW3c5tnxim8075RZ3FyFV7g3380y8ZUf6b3K/4ObduP2S26Tcqf5ilN8Kil7VjRxmwftV2HdTCXX+acvHGGd3EkuS2+YzknzLpJlEyE=
+ eJzFkksKwEAIQ3OFuf9lu+miFDUfKRWEWfgSdTwAzp14vJ0EYZluxyu6aOoYu/FVeIV7890sE1/pOb1X/l9w027Sfp3bdLm/+YpTdKpQ9qzExDENt1+FTT0V3+SfNpzDJr5TpKx7w9s5We0FCCATQw==
</data>
</layer>
<objectgroup name="Mapevents" width="15" height="29">
</properties>
</object>
</objectgroup>
- <objectgroup name="Spawn" width="15" height="29"/>
+ <objectgroup name="Spawn" width="15" height="29">
+ <object name="irdegh_2" type="spawn" x="192" y="320" width="32" height="32">
+ <properties>
+ <property name="quantity" value="1"/>
+ </properties>
+ </object>
+ <object name="irdegh_1" type="spawn" x="64" y="64" width="352" height="256">
+ <properties>
+ <property name="quantity" value="1"/>
+ </properties>
+ </object>
+ <object name="irdegh_2" type="spawn" x="64" y="384" width="352" height="480">
+ <properties>
+ <property name="quantity" value="2"/>
+ </properties>
+ </object>
+ </objectgroup>
+ <objectgroup name="Spawn2" width="15" height="29" visible="0">
+ <object name="irdegh_spawn" type="spawn" x="32" y="64" width="384" height="800">
+ <properties>
+ <property name="quantity" value="8"/>
+ </properties>
+ </object>
+ </objectgroup>
<objectgroup name="Keys" width="15" height="29"/>
</map>
</layer>
<layer name="Walkable" width="15" height="19">
<data encoding="base64" compression="zlib">
- eJwTZGBgECQCIwNi1GPTR4xeZHXk6MMGaKGPkH5ahQ8l8cKAQx8+/bjUEOtuXPLk6ifV3eSGFyH9pMYnMW6mxN3IcqTYSyygZj4AAC49C48=
+ eJy1k7ENAEAIAlnB/Zf9lkJfxEhiJReJxgAQQrEUf8YpLPscLtMF1/FX+9ncBQX34yuPmrvqu/w0t7uvjp/eU8m8yc29yVxV7i9kvgcxKQug
</data>
</layer>
<objectgroup name="Mapevents" width="15" height="19">
</properties>
</object>
</objectgroup>
- <objectgroup name="Spawn" width="15" height="19"/>
+ <objectgroup name="Spawn" width="15" height="19">
+ <object name="irdegh_2" type="spawn" x="96" y="320" width="32" height="32">
+ <properties>
+ <property name="quantity" value="1"/>
+ </properties>
+ </object>
+ <object name="irdegh_2" type="spawn" x="160" y="96" width="224" height="128">
+ <properties>
+ <property name="quantity" value="1"/>
+ </properties>
+ </object>
+ <object name="irdegh_3" type="spawn" x="288" y="416" width="64" height="32">
+ <properties>
+ <property name="quantity" value="1"/>
+ </properties>
+ </object>
+ </objectgroup>
+ <objectgroup name="Spawn2" width="15" height="19" visible="0">
+ <object name="irdegh_spawn" type="spawn" x="32" y="64" width="384" height="480">
+ <properties>
+ <property name="quantity" value="8"/>
+ </properties>
+ </object>
+ </objectgroup>
<objectgroup name="Keys" width="15" height="19"/>
</map>
eJzNVEEKgDAMm8LeMu8+YeAT/P8f/IAMGZSy0tiKXY5DkiZpTSkeW46e4EEF59hXn07zW/I8vjVcS/QEPvSs/8pc0tC0vXvVUQwev9KmsGaNzNK4jwnuh2bt2S3NM+W29OtBv53ROwf6D7WA9+29Z8v+INmjvGiP6I6dAJ/UI88S7VvSoJyIT+27EedbjQjcEqUMbg==
</data>
</layer>
- <layer name="Walkable" width="30" height="20" visible="0">
+ <layer name="Walkable" width="30" height="20">
<data encoding="base64" compression="zlib">
eJzFkmEKQCEIg72C97/s+/sIdVNyDaSC2qemm5n/IpIvRyUFO8pBWa8fe0VEUnJVNSNt15jlouivis0wb3ORtx3r5lxVszb1ntQ7ZaM3HWaHPc03e8v43MiV8arEzCXjm527fzO5hxjIi50x1OsO40V85LYcfg==
</data>
</properties>
</object>
</objectgroup>
- <objectgroup name="Spawn" width="30" height="20"/>
+ <objectgroup name="Spawn" width="30" height="20">
+ <object name="irdegh_4" type="spawn" x="608" y="544" width="32" height="32">
+ <properties>
+ <property name="quantity" value="1"/>
+ </properties>
+ </object>
+ <object name="irdegh_3" type="spawn" x="640" y="416" width="288" height="192">
+ <properties>
+ <property name="quantity" value="1"/>
+ </properties>
+ </object>
+ <object name="irdegh_3" type="spawn" x="320" y="320" width="32" height="32">
+ <properties>
+ <property name="quantity" value="1"/>
+ </properties>
+ </object>
+ <object name="irdegh_3" type="spawn" x="384" y="320" width="32" height="32">
+ <properties>
+ <property name="quantity" value="1"/>
+ </properties>
+ </object>
+ <object name="irdegh_2" type="spawn" x="224" y="352" width="384" height="256">
+ <properties>
+ <property name="quantity" value="2"/>
+ </properties>
+ </object>
+ <object name="irdegh_3" type="spawn" x="64" y="64" width="384" height="256">
+ <properties>
+ <property name="quantity" value="1"/>
+ </properties>
+ </object>
+ </objectgroup>
+ <objectgroup name="Spawn2" width="30" height="20" visible="0">
+ <object name="irdegh_spawn" type="spawn" x="64" y="64" width="800" height="544">
+ <properties>
+ <property name="quantity" value="8"/>
+ </properties>
+ </object>
+ </objectgroup>
<objectgroup name="Keys" width="30" height="20"/>
</map>
ItemTraits_OnEquip equipEffects = type.effects_equip;
if (equipEffects != null && equipEffects.addedConditions != null) {
for (ActorConditionEffect e : equipEffects.addedConditions) {
- addActorCondition(player, e, ActorCondition.DURATION_FOREVER);
+ applyActorCondition(player, e, ActorCondition.DURATION_FOREVER);
}
}
}
}
- private static void addActorCondition(Actor actor, ActorConditionEffect e) { addActorCondition(actor, e, e.duration); }
- private static void addActorCondition(Actor actor, ActorConditionEffect e, int duration) {
+ private static void applyActorCondition(Actor actor, ActorConditionEffect e) { applyActorCondition(actor, e, e.duration); }
+ private static void applyActorCondition(Actor actor, ActorConditionEffect e, int duration) {
final ActorConditionType type = e.conditionType;
if (e.isRemovalEffect()) {
removeAllConditionsOfType(actor, type.conditionTypeID);
}
private void applyStatsEffects(Actor actor, boolean isFullRound) {
+ VisualEffect effectToStart = null;
for (ActorCondition c : actor.conditions) {
StatsModifierTraits effect = isFullRound ? c.conditionType.statsEffect_everyFullRound : c.conditionType.statsEffect_everyRound;
- applyStatsModifierEffect(actor, effect, c.magnitude);
+ effectToStart = applyStatsModifierEffect(actor, effect, c.magnitude, effectToStart);
}
+ startVisualEffect(actor, effectToStart);
}
private static void decreaseDurationAndRemoveConditions(Actor actor) {
}
}
}
- applyStatsModifierEffect(source, effect, 1);
+ VisualEffect effectToStart = applyStatsModifierEffect(source, effect, 1, null);
+ startVisualEffect(source, effectToStart);
}
private static void rollForConditionEffect(Actor actor, ActorConditionEffect conditionEffect) {
if (actor.isPlayer) chanceRollBias = SkillController.getActorConditionEffectChanceRollBias(conditionEffect, (Player) actor);
if (!Constants.rollResult(conditionEffect.chance, chanceRollBias)) return;
- addActorCondition(actor, conditionEffect);
+ applyActorCondition(actor, conditionEffect);
recalculateActorCombatTraits(actor);
}
- private void applyStatsModifierEffect(Actor actor, StatsModifierTraits effect, int magnitude) {
- if (effect == null) return;
+ private static class VisualEffect {
+ public final int visualEffectID;
+ public int effectValue;
+ public VisualEffect(int visualEffectID) {
+ this.visualEffectID = visualEffectID;
+ }
+ }
+
+ private void startVisualEffect(Actor actor, VisualEffect effectToStart) {
+ if (effectToStart == null) return;
+ view.effectController.startEffect(
+ view.mainActivity.mainview
+ , actor.position
+ , effectToStart.visualEffectID
+ , effectToStart.effectValue
+ , null
+ , 0);
+ }
+
+ private VisualEffect applyStatsModifierEffect(Actor actor, StatsModifierTraits effect, int magnitude, VisualEffect existingVisualEffect) {
+ if (effect == null) return existingVisualEffect;
int effectValue = 0;
int visualEffectID = effect.visualEffectID;
}
}
if (effectValue != 0) {
+ if (existingVisualEffect == null) existingVisualEffect = new VisualEffect(visualEffectID);
+ existingVisualEffect.effectValue += effectValue;
+ /*
view.effectController.startEffect(
view.mainActivity.mainview
, actor.position
, visualEffectID
, effectValue
, null
- , 0);
+ , 0);*/
}
+ return existingVisualEffect;
}
public void applyKillEffectsToPlayer(Player player) {
private static void prepareTilesets(DynamicTileLoader loader, int mTileSize) {
final Size dst_sz1x1 = new Size(mTileSize, mTileSize);
final Size dst_sz2x2 = new Size(mTileSize*2, mTileSize*2);
- //final Size dst_sz2x3 = new Size(mTileSize*2, mTileSize*3);
- //final Size dst_sz4x3 = new Size(mTileSize*4, mTileSize*3);
final Size defaultTileSize = dst_sz1x1;
final Size src_sz1x1 = new Size(1, 1);
final Size src_sz6x1 = new Size(6, 1);
loader.prepareTileset(R.drawable.items_necklaces_1, "items_necklaces_1", new Size(10, 3), defaultTileSize);
loader.prepareTileset(R.drawable.items_weapons_3, "items_weapons_3", new Size(13, 5), defaultTileSize);
loader.prepareTileset(R.drawable.items_armours_2, "items_armours_2", new Size(7, 1), defaultTileSize);
+ loader.prepareTileset(R.drawable.items_armours_3, "items_armours_3", new Size(10, 4), defaultTileSize);
- //loader.prepareTileset(R.drawable.monsters_armor1, "monsters_armor1", src_sz1x1, defaultTileSize);
loader.prepareTileset(R.drawable.monsters_demon1, "monsters_demon1", src_sz1x1, dst_sz2x2);
loader.prepareTileset(R.drawable.monsters_dogs, "monsters_dogs", src_sz7x1, defaultTileSize);
- //loader.prepareTileset(R.drawable.monsters_eye1, "monsters_eye1", src_sz1x1, defaultTileSize);
- //loader.prepareTileset(R.drawable.monsters_eye2, "monsters_eye2", src_sz1x1, defaultTileSize);
- //loader.prepareTileset(R.drawable.monsters_eye3, "monsters_eye3", src_sz1x1, defaultTileSize);
- //loader.prepareTileset(R.drawable.monsters_eye4, "monsters_eye4", src_sz1x1, defaultTileSize);
loader.prepareTileset(R.drawable.monsters_ghost1, "monsters_ghost1", src_sz1x1, defaultTileSize);
- //loader.prepareTileset(R.drawable.monsters_hydra1, "monsters_hydra1", src_sz1x1, dst_sz2x2);
loader.prepareTileset(R.drawable.monsters_insects, "monsters_insects", src_sz6x1, defaultTileSize);
loader.prepareTileset(R.drawable.monsters_liches, "monsters_liches", new Size(4, 1), defaultTileSize);
loader.prepareTileset(R.drawable.monsters_mage2, "monsters_mage2", src_sz1x1, defaultTileSize);
loader.prepareTileset(R.drawable.monsters_skeleton1, "monsters_skeleton1", src_sz1x1, defaultTileSize);
loader.prepareTileset(R.drawable.monsters_skeleton2, "monsters_skeleton2", src_sz1x1, defaultTileSize);
loader.prepareTileset(R.drawable.monsters_snakes, "monsters_snakes", src_sz6x1, defaultTileSize);
- //loader.prepareTileset(R.drawable.monsters_cyclops, "monsters_cyclops", src_sz1x1, dst_sz2x3);
- //loader.prepareTileset(R.drawable.monsters_wraiths, "monsters_wraiths", new Size(3, 1), defaultTileSize);
loader.prepareTileset(R.drawable.monsters_zombie1, "monsters_zombie1", src_sz1x1, defaultTileSize);
- //loader.prepareTileset(R.drawable.monsters_zombie2, "monsters_zombie2", src_sz1x1, defaultTileSize);
- //loader.prepareTileset(R.drawable.monsters_dragon1, "monsters_dragon1", src_sz1x1, dst_sz4x3);
loader.prepareTileset(R.drawable.monsters_rltiles1, "monsters_rltiles1", new Size(20, 8), defaultTileSize);
loader.prepareTileset(R.drawable.monsters_rltiles2, "monsters_rltiles2", new Size(20, 9), defaultTileSize);
loader.prepareTileset(R.drawable.monsters_rltiles3, "monsters_rltiles3", new Size(10, 3), defaultTileSize);
public final TileCache tileCache = new TileCache();
- public final TileCollection preloadedTiles = new TileCollection(72);
+ public final TileCollection preloadedTiles = new TileCollection(74);
public TileCollection currentMapTiles;
public TileCollection adjacentMapTiles;
private final HashSet<Integer> preloadedTileIDs = new HashSet<Integer>();