struct tmdc_port *port;
        struct input_dev *input_dev;
        int i, j, b = 0;
+       int err;
 
        tmdc->port[idx] = port = kzalloc(sizeof (struct tmdc_port), GFP_KERNEL);
        input_dev = input_allocate_device();
        if (!port || !input_dev) {
-               kfree(port);
-               input_free_device(input_dev);
-               return -ENOMEM;
+               err = -ENOMEM;
+               goto fail;
        }
 
        port->mode = data[TMDC_BYTE_ID];
                b += port->btnc[i];
        }
 
-       input_register_device(port->dev);
+       err = input_register_device(port->dev);
+       if (err)
+               goto fail;
 
        return 0;
+
+ fail: input_free_device(input_dev);
+       kfree(port);
+       return err;
 }
 
 /*
 static struct gameport_driver tmdc_drv = {
        .driver         = {
                .name   = "tmdc",
+               .owner  = THIS_MODULE,
        },
        .description    = DRIVER_DESC,
        .connect        = tmdc_connect,