struct vb2_queue is allocated through kzalloc as part of a larger struct,
there's no need to clear it.
Cc: Hans de Goede <hdegoede@redhat.com>
Signed-off-by: Ezequiel Garcia <elezegarcia@gmail.com>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
        pdev->power_save = my_power_save;
 
        /* Init videobuf2 queue structure */
-       memset(&pdev->vb_queue, 0, sizeof(pdev->vb_queue));
        pdev->vb_queue.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
        pdev->vb_queue.io_modes = VB2_MMAP | VB2_USERPTR | VB2_READ;
        pdev->vb_queue.drv_priv = pdev;