}
}
-#ifdef CONFIG_HOTPLUG_CPU
static void put_objects(struct hlist_head *list)
{
struct hlist_node *tmp;
}
}
+#ifdef CONFIG_HOTPLUG_CPU
static int object_cpu_offline(unsigned int cpu)
{
/* Remote access is safe as the CPU is dead already */
}
#endif
-/*
- * We run out of memory. That means we probably have tons of objects
- * allocated.
- */
+/* Out of memory. Free all objects from hash */
static void debug_objects_oom(void)
{
struct debug_bucket *db = obj_hash;
- struct hlist_node *tmp;
HLIST_HEAD(freelist);
- struct debug_obj *obj;
- unsigned long flags;
- int i;
pr_warn("Out of memory. ODEBUG disabled\n");
- for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
- raw_spin_lock_irqsave(&db->lock, flags);
- hlist_move_list(&db->list, &freelist);
- raw_spin_unlock_irqrestore(&db->lock, flags);
+ for (int i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
+ scoped_guard(raw_spinlock_irqsave, &db->lock)
+ hlist_move_list(&db->list, &freelist);
- /* Now free them */
- hlist_for_each_entry_safe(obj, tmp, &freelist, node) {
- hlist_del(&obj->node);
- free_object(obj);
- }
+ put_objects(&freelist);
}
}