extern struct rb_node *rb_first(struct rb_root *);
extern struct rb_node *rb_last(struct rb_root *);
+/* Postorder iteration - always visit the parent after its children */
+extern struct rb_node *rb_first_postorder(const struct rb_root *);
+extern struct rb_node *rb_next_postorder(const struct rb_node *);
+
+#define rb_entry_safe(ptr, type, member) \
+ ({ typeof(ptr) ____ptr = (ptr); \
+ ____ptr ? rb_entry(____ptr, type, member) : NULL; \
+ })
+
+/**
+ * rbtree_postorder_for_each_entry_safe - iterate in post-order over rb_root of
+ * given type allowing the backing memory of @pos to be invalidated
+ *
+ * @pos: the 'type *' to use as a loop cursor.
+ * @n: another 'type *' to use as temporary storage
+ * @root: 'rb_root *' of the rbtree.
+ * @field: the name of the rb_node field within 'type'.
+ *
+ * rbtree_postorder_for_each_entry_safe() provides a similar guarantee as
+ * list_for_each_entry_safe() and allows the iteration to continue independent
+ * of changes to @pos by the body of the loop.
+ *
+ * Note, however, that it cannot handle other modifications that re-order the
+ * rbtree it is iterating over. This includes calling rb_erase() on @pos, as
+ * rb_erase() may rebalance the tree, causing us to miss some nodes.
+ */
+#define rbtree_postorder_for_each_entry_safe(pos, n, root, field) \
+ for (pos = rb_entry_safe(rb_first_postorder(root), typeof(*pos), field); \
+ pos && ({ n = rb_entry_safe(rb_next_postorder(&pos->field), \
+ typeof(*pos), field); 1; }); \
+ pos = n)
+
/* Fast replacement of a single node without remove/rebalance/add/rebalance */
extern void rb_replace_node(struct rb_node *victim, struct rb_node *new,
struct rb_root *root);
/* Copy the pointers/colour from the victim to the replacement */
*new = *victim;
}
+
+static struct rb_node *rb_left_deepest_node(const struct rb_node *node)
+{
+ for (;;) {
+ if (node->rb_left)
+ node = node->rb_left;
+ else if (node->rb_right)
+ node = node->rb_right;
+ else
+ return (struct rb_node *)node;
+ }
+}
+
+struct rb_node *rb_next_postorder(const struct rb_node *node)
+{
+ const struct rb_node *parent;
+ if (!node)
+ return NULL;
+ parent = rb_parent(node);
+
+ /* If we're sitting on node, we've already seen our children */
+ if (parent && node == parent->rb_left && parent->rb_right) {
+ /* If we are the parent's left node, go to the parent's right
+ * node then all the way down to the left */
+ return rb_left_deepest_node(parent->rb_right);
+ } else
+ /* Otherwise we are the parent's right node, and the parent
+ * should be next */
+ return (struct rb_node *)parent;
+}
+
+struct rb_node *rb_first_postorder(const struct rb_root *root)
+{
+ if (!root->rb_node)
+ return NULL;
+
+ return rb_left_deepest_node(root->rb_node);
+}