intel_finish_page_flip_cs(dev_priv, crtc->pipe);
 }
 
-static void intel_update_primary_planes(struct drm_device *dev)
-{
-       struct drm_crtc *crtc;
-
-       for_each_crtc(dev, crtc) {
-               struct intel_plane *plane = to_intel_plane(crtc->primary);
-               struct intel_plane_state *plane_state =
-                       to_intel_plane_state(plane->base.state);
-
-               if (plane_state->base.visible) {
-                       trace_intel_update_plane(&plane->base,
-                                                to_intel_crtc(crtc));
-
-                       plane->update_plane(plane,
-                                           to_intel_crtc_state(crtc->state),
-                                           plane_state);
-               }
-       }
-}
-
 static int
 __intel_display_resume(struct drm_device *dev,
                       struct drm_atomic_state *state,
        struct drm_atomic_state *state;
        int ret;
 
+
+       /* reset doesn't touch the display */
+       if (!i915.force_reset_modeset_test &&
+           !gpu_reset_clobbers_display(dev_priv))
+               return;
+
        /*
         * Need mode_config.mutex so that we don't
         * trample ongoing ->detect() and whatnot.
 
                drm_modeset_backoff(ctx);
        }
-
-       /* reset doesn't touch the display, but flips might get nuked anyway, */
-       if (!i915.force_reset_modeset_test &&
-           !gpu_reset_clobbers_display(dev_priv))
-               return;
-
        /*
         * Disabling the crtcs gracefully seems nicer. Also the
         * g33 docs say we should at least disable all the planes.
        struct drm_atomic_state *state = dev_priv->modeset_restore_state;
        int ret;
 
+       /* reset doesn't touch the display */
+       if (!i915.force_reset_modeset_test &&
+           !gpu_reset_clobbers_display(dev_priv))
+               return;
+
+       if (!state)
+               goto unlock;
+
        /*
         * Flips in the rings will be nuked by the reset,
         * so complete all pending flips so that user space
 
        /* reset doesn't touch the display */
        if (!gpu_reset_clobbers_display(dev_priv)) {
-               if (!state) {
-                       /*
-                        * Flips in the rings have been nuked by the reset,
-                        * so update the base address of all primary
-                        * planes to the the last fb to make sure we're
-                        * showing the correct fb after a reset.
-                        *
-                        * FIXME: Atomic will make this obsolete since we won't schedule
-                        * CS-based flips (which might get lost in gpu resets) any more.
-                        */
-                       intel_update_primary_planes(dev);
-               } else {
-                       ret = __intel_display_resume(dev, state, ctx);
+               /* for testing only restore the display */
+               ret = __intel_display_resume(dev, state, ctx);
                        if (ret)
                                DRM_ERROR("Restoring old state failed with %i\n", ret);
-               }
        } else {
                /*
                 * The display has been reset as well,
                intel_hpd_init(dev_priv);
        }
 
-       if (state)
-               drm_atomic_state_put(state);
+       drm_atomic_state_put(state);
+unlock:
        drm_modeset_drop_locks(ctx);
        drm_modeset_acquire_fini(ctx);
        mutex_unlock(&dev->mode_config.mutex);