We were reading the no-implicit sync flag the wrong way around,
synchronizing too much for the explicit case, and not at all for the
implicit case. Oops.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
        for (i = 0; i < submit->nr_bos; i++) {
                struct etnaviv_gem_object *etnaviv_obj = submit->bos[i].obj;
                bool write = submit->bos[i].flags & ETNA_SUBMIT_BO_WRITE;
-               bool explicit = !(submit->flags & ETNA_SUBMIT_NO_IMPLICIT);
+               bool explicit = !!(submit->flags & ETNA_SUBMIT_NO_IMPLICIT);
 
                ret = etnaviv_gpu_fence_sync_obj(etnaviv_obj, context, write,
                                                 explicit);