static inline bool
 should_reclaim_retry(gfp_t gfp_mask, unsigned order,
                     struct alloc_context *ac, int alloc_flags,
-                    bool did_some_progress, int no_progress_loops)
+                    bool did_some_progress, int *no_progress_loops)
 {
        struct zone *zone;
        struct zoneref *z;
 
+       /*
+        * Costly allocations might have made a progress but this doesn't mean
+        * their order will become available due to high fragmentation so
+        * always increment the no progress counter for them
+        */
+       if (did_some_progress && order <= PAGE_ALLOC_COSTLY_ORDER)
+               *no_progress_loops = 0;
+       else
+               (*no_progress_loops)++;
+
        /*
         * Make sure we converge to OOM if we cannot make any progress
         * several times in the row.
         */
-       if (no_progress_loops > MAX_RECLAIM_RETRIES)
+       if (*no_progress_loops > MAX_RECLAIM_RETRIES)
                return false;
 
        /*
                unsigned long reclaimable;
 
                available = reclaimable = zone_reclaimable_pages(zone);
-               available -= DIV_ROUND_UP(no_progress_loops * available,
+               available -= DIV_ROUND_UP((*no_progress_loops) * available,
                                          MAX_RECLAIM_RETRIES);
                available += zone_page_state_snapshot(zone, NR_FREE_PAGES);
 
        if (order > PAGE_ALLOC_COSTLY_ORDER && !(gfp_mask & __GFP_REPEAT))
                goto nopage;
 
-       /*
-        * Costly allocations might have made a progress but this doesn't mean
-        * their order will become available due to high fragmentation so
-        * always increment the no progress counter for them
-        */
-       if (did_some_progress && order <= PAGE_ALLOC_COSTLY_ORDER)
-               no_progress_loops = 0;
-       else
-               no_progress_loops++;
-
        if (should_reclaim_retry(gfp_mask, order, ac, alloc_flags,
-                                did_some_progress > 0, no_progress_loops))
+                                did_some_progress > 0, &no_progress_loops))
                goto retry;
 
        /*