This should help catch uninitialized registers and reject commands
because of that.
Signed-off-by: Marek Olšák <maraeo@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
                track->cb_color_bo[i] = NULL;
                track->cb_color_bo_offset[i] = 0xFFFFFFFF;
                track->cb_color_bo_mc[i] = 0xFFFFFFFF;
-       }
+               track->cb_color_frag_bo[i] = NULL;
+               track->cb_color_frag_offset[i] = 0xFFFFFFFF;
+               track->cb_color_tile_bo[i] = NULL;
+               track->cb_color_tile_offset[i] = 0xFFFFFFFF;
+               track->cb_color_mask[i] = 0xFFFFFFFF;
+       }
+       track->nsamples = 16;
+       track->log_nsamples = 4;
        track->cb_target_mask = 0xFFFFFFFF;
        track->cb_shader_mask = 0xFFFFFFFF;
        track->cb_dirty = true;