#include <sysdep/syscalls.h>
#include <linux/time-internal.h>
#include <asm/unistd.h>
+#include <asm/delay.h>
void handle_syscall(struct uml_pt_regs *r)
{
struct pt_regs *regs = container_of(r, struct pt_regs, regs);
int syscall;
- /*
- * If we have infinite CPU resources, then make every syscall also a
- * preemption point, since we don't have any other preemption in this
- * case, and kernel threads would basically never run until userspace
- * went to sleep, even if said userspace interacts with the kernel in
- * various ways.
- */
- if (time_travel_mode == TT_MODE_INFCPU ||
- time_travel_mode == TT_MODE_EXTERNAL)
- schedule();
-
/* Initialize the syscall number and default return value. */
UPT_SYSCALL_NR(r) = PT_SYSCALL_NR(r->gp);
PT_REGS_SET_SYSCALL_RETURN(regs, -ENOSYS);
goto out;
syscall = UPT_SYSCALL_NR(r);
- if (syscall >= 0 && syscall < __NR_syscalls)
- PT_REGS_SET_SYSCALL_RETURN(regs,
- EXECUTE_SYSCALL(syscall, regs));
+ if (syscall >= 0 && syscall < __NR_syscalls) {
+ unsigned long ret = EXECUTE_SYSCALL(syscall, regs);
+
+ PT_REGS_SET_SYSCALL_RETURN(regs, ret);
+
+ /*
+ * An error value here can be some form of -ERESTARTSYS
+ * and then we'd just loop. Make any error syscalls take
+ * some time, so that it won't just loop if something is
+ * not ready, and hopefully other things will make some
+ * progress.
+ */
+ if (IS_ERR_VALUE(ret) &&
+ (time_travel_mode == TT_MODE_INFCPU ||
+ time_travel_mode == TT_MODE_EXTERNAL)) {
+ um_udelay(1);
+ schedule();
+ }
+ }
out:
syscall_trace_leave(regs);