return 0;
 
                /* init serdes 1 */
+               if (!(OneG_Mode && (nesadapter->phy_type[1] != NES_PHY_TYPE_PUMA_1G)))
+                       nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000000FF);
+
                switch (nesadapter->phy_type[1]) {
                case NES_PHY_TYPE_ARGUS:
                case NES_PHY_TYPE_SFP_D:
                        nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP1, 0x00000000);
                        break;
                case NES_PHY_TYPE_CX4:
-                       sds = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
-                       sds &= 0xFFFFFFBF;
-                       nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, sds);
                        if (wide_ppm_offset)
                                nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000FFFAA);
-                       else
-                               nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000000FF);
                        break;
                case NES_PHY_TYPE_PUMA_1G:
                        sds = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
                        sds |= 0x000000100;
                        nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, sds);
                }
-               if (!OneG_Mode)
+               if (!OneG_Mode) {
                        nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE1, 0x11110000);
+                       sds = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
+                       sds &= 0xFFFFFFBF;
+                       nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, sds);
+               }
        } else {
                /* init serdes 0 */
                nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0, 0x00000008);