You do not need to remember the index of each jump key because you can
count it up after a key is pressed.
Signed-off-by: Masahiro Yamada <masahiroy@kernel.org>
Reviewed-by: Jesse Taube <Mr.Bossman075@gmail.com>
        struct list_head entries;
        size_t offset;
        struct menu *target;
-       int index;
 };
 
 extern struct file *file_list;
 
 #include "lkc.h"
 #include "lxdialog/dialog.h"
 
-#define JUMP_NB                        9
-
 static const char mconf_readme[] =
 "Overview\n"
 "--------\n"
 {
        struct search_data *data = _data;
        struct jump_key *pos;
+       int index = 0;
 
        if (key < '1' || key > '9')
                return 0;
 
        list_for_each_entry(pos, data->head, entries) {
+               index = next_jump_key(index);
+
                if (pos->offset < start)
                        continue;
 
                if (pos->offset >= end)
                        break;
 
-               if (key == '1' + (pos->index % JUMP_NB)) {
+               if (key == index) {
                        data->target = pos->target;
                        return 1;
                }
 
        }
        if (head && location) {
                jump = xmalloc(sizeof(struct jump_key));
-
                jump->target = location;
-
-               if (list_empty(head))
-                       jump->index = 0;
-               else
-                       jump->index = list_entry(head->prev, struct jump_key,
-                                                entries)->index + 1;
-
                list_add_tail(&jump->entries, head);
        }