* indirectly (via power resources).
                 */
                if (device->power.flags.power_resources) {
-                       result = acpi_power_get_inferred_state(device);
+                       result = acpi_power_get_inferred_state(device,
+                                                       &device->power.state);
                        if (result)
                                return result;
                } else if (device->power.flags.explicit_get) {
 
 int acpi_power_init(void);
 int acpi_device_sleep_wake(struct acpi_device *dev,
                            int enable, int sleep_state, int dev_state);
-int acpi_power_get_inferred_state(struct acpi_device *device);
+int acpi_power_get_inferred_state(struct acpi_device *device, int *state);
 int acpi_power_transition(struct acpi_device *device, int state);
 extern int acpi_power_nocheck;
 
 
                              Device Power Management
    -------------------------------------------------------------------------- */
 
-int acpi_power_get_inferred_state(struct acpi_device *device)
+int acpi_power_get_inferred_state(struct acpi_device *device, int *state)
 {
        int result = 0;
        struct acpi_handle_list *list = NULL;
        int list_state = 0;
        int i = 0;
 
-
-       if (!device)
+       if (!device || !state)
                return -EINVAL;
 
-       device->power.state = ACPI_STATE_UNKNOWN;
-
        /*
         * We know a device's inferred power state when all the resources
         * required for a given D-state are 'on'.
                        return result;
 
                if (list_state == ACPI_POWER_RESOURCE_STATE_ON) {
-                       device->power.state = i;
+                       *state = i;
                        return 0;
                }
        }
 
-       device->power.state = ACPI_STATE_D3;
-
+       *state = ACPI_STATE_D3;
        return 0;
 }