#include <sound/soc.h>
 #include <sound/pcm_params.h>
 #include "q6dsp-lpass-ports.h"
+#include "q6dsp-common.h"
 #include "audioreach.h"
 #include "q6apm.h"
 
        return 0;
 }
 
+static int q6hdmi_hw_params(struct snd_pcm_substream *substream,
+                           struct snd_pcm_hw_params *params, struct snd_soc_dai *dai)
+{
+       struct q6apm_lpass_dai_data *dai_data = dev_get_drvdata(dai->dev);
+       struct audioreach_module_config *cfg = &dai_data->module_config[dai->id];
+       int channels = params_channels(params);
+       int ret;
+
+       cfg->bit_width = params_width(params);
+       cfg->sample_rate = params_rate(params);
+       cfg->num_channels = channels;
+
+       switch (dai->id) {
+       case DISPLAY_PORT_RX_0:
+               cfg->dp_idx = 0;
+               break;
+       case DISPLAY_PORT_RX_1 ... DISPLAY_PORT_RX_7:
+               cfg->dp_idx = dai->id - DISPLAY_PORT_RX_1 + 1;
+               break;
+       }
+
+       ret = q6dsp_get_channel_allocation(channels);
+       if (ret < 0)
+               return ret;
+
+       cfg->channel_allocation = ret;
+
+       return 0;
+}
+
 static int q6dma_hw_params(struct snd_pcm_substream *substream,
                           struct snd_pcm_hw_params *params, struct snd_soc_dai *dai)
 {
        .shutdown       = q6apm_lpass_dai_shutdown,
        .set_channel_map  = q6dma_set_channel_map,
        .hw_params        = q6dma_hw_params,
+};
+
+static const struct snd_soc_dai_ops q6hdmi_ops = {
+       .prepare        = q6apm_lpass_dai_prepare,
+       .startup        = q6apm_lpass_dai_startup,
+       .shutdown       = q6apm_lpass_dai_shutdown,
+       .hw_params      = q6hdmi_hw_params,
        .set_fmt        = q6i2s_set_fmt,
 };
 
        memset(&cfg, 0, sizeof(cfg));
        cfg.q6i2s_ops = &q6i2s_ops;
        cfg.q6dma_ops = &q6dma_ops;
+       cfg.q6hdmi_ops = &q6hdmi_ops;
        dais = q6dsp_audio_ports_set_config(dev, &cfg, &num_dais);
 
        return devm_snd_soc_register_component(dev, &q6apm_lpass_dai_component, dais, num_dais);