regmap_write(mixer->engine.regs, SUN8I_MIXER_GLOBAL_CTL,
                     SUN8I_MIXER_GLOBAL_CTL_RT_EN);
 
+       /* Set background color to black */
+       regmap_write(mixer->engine.regs, SUN8I_MIXER_BLEND_BKCOLOR,
+                    SUN8I_MIXER_BLEND_COLOR_BLACK);
+
        /* Initialize blender */
        regmap_write(mixer->engine.regs, SUN8I_MIXER_BLEND_FCOLOR_CTL,
                     SUN8I_MIXER_BLEND_FCOLOR_CTL_DEF);
-       regmap_write(mixer->engine.regs, SUN8I_MIXER_BLEND_BKCOLOR,
-                    SUN8I_MIXER_BLEND_BKCOLOR_DEF);
        regmap_write(mixer->engine.regs, SUN8I_MIXER_BLEND_MODE(0),
                     SUN8I_MIXER_BLEND_MODE_DEF);
 
        regmap_write(mixer->engine.regs,
                     SUN8I_MIXER_BLEND_ATTR_FCOLOR(0),
-                    SUN8I_MIXER_BLEND_ATTR_FCOLOR_DEF);
+                    SUN8I_MIXER_BLEND_COLOR_BLACK);
 
        /* Select the first UI channel */
        DRM_DEBUG_DRIVER("Selecting channel %d (first UI channel)\n",
 
 #define SUN8I_MIXER_BLEND_CK_MIN(x)            (0x10e0 + 0x04 * (x))
 #define SUN8I_MIXER_BLEND_OUTCTL               0x10fc
 
+/* colors are always in AARRGGBB format */
+#define SUN8I_MIXER_BLEND_COLOR_BLACK          0xff000000
 /* The following numbers are some still unknown magic numbers */
-#define SUN8I_MIXER_BLEND_ATTR_FCOLOR_DEF      0xff000000
 #define SUN8I_MIXER_BLEND_FCOLOR_CTL_DEF       0x00000101
-#define SUN8I_MIXER_BLEND_BKCOLOR_DEF          0xff000000
 #define SUN8I_MIXER_BLEND_MODE_DEF             0x03010301
 
 #define SUN8I_MIXER_BLEND_OUTCTL_INTERLACED    BIT(1)