FUNC(UAC_VERSION_2, UAC_MIXER_UNIT, validate_mixer_unit),
FUNC(UAC_VERSION_2, UAC_SELECTOR_UNIT, validate_selector_unit),
FUNC(UAC_VERSION_2, UAC_FEATURE_UNIT, validate_uac2_feature_unit),
- /* UAC_VERSION_2, UAC2_EFFECT_UNIT: not implemented yet */
+ /* just a stop-gap, it should be a proper function for the array
+ * once if the unit is really parsed/used
+ */
+ FIXED(UAC_VERSION_2, UAC2_EFFECT_UNIT,
+ struct uac2_effect_unit_descriptor),
FUNC(UAC_VERSION_2, UAC2_PROCESSING_UNIT_V2, validate_processing_unit),
FUNC(UAC_VERSION_2, UAC2_EXTENSION_UNIT_V2, validate_processing_unit),
FIXED(UAC_VERSION_2, UAC2_CLOCK_SOURCE,
FUNC(UAC_VERSION_3, UAC3_MIXER_UNIT, validate_mixer_unit),
FUNC(UAC_VERSION_3, UAC3_SELECTOR_UNIT, validate_selector_unit),
FUNC(UAC_VERSION_3, UAC3_FEATURE_UNIT, validate_uac3_feature_unit),
- /* UAC_VERSION_3, UAC3_EFFECT_UNIT: not implemented yet */
+ FIXED(UAC_VERSION_3, UAC3_EFFECT_UNIT,
+ struct uac2_effect_unit_descriptor), /* sharing the same struct */
FUNC(UAC_VERSION_3, UAC3_PROCESSING_UNIT, validate_processing_unit),
FUNC(UAC_VERSION_3, UAC3_EXTENSION_UNIT, validate_processing_unit),
FIXED(UAC_VERSION_3, UAC3_CLOCK_SOURCE,