* Iterating all tasks may take a while. Periodically drop
* scx_tasks_lock to avoid causing e.g. CSD and RCU stalls.
*/
- SCX_OPS_TASK_ITER_BATCH = 32,
+ SCX_TASK_ITER_BATCH = 32,
};
enum scx_exit_kind {
* @iter: iterator to walk
*
* Visit the next task. See scx_task_iter_start() for details. Locks are dropped
- * and re-acquired every %SCX_OPS_TASK_ITER_BATCH iterations to avoid causing
- * stalls by holding scx_tasks_lock for too long.
+ * and re-acquired every %SCX_TASK_ITER_BATCH iterations to avoid causing stalls
+ * by holding scx_tasks_lock for too long.
*/
static struct task_struct *scx_task_iter_next(struct scx_task_iter *iter)
{
struct list_head *cursor = &iter->cursor.tasks_node;
struct sched_ext_entity *pos;
- if (!(++iter->cnt % SCX_OPS_TASK_ITER_BATCH)) {
+ if (!(++iter->cnt % SCX_TASK_ITER_BATCH)) {
scx_task_iter_unlock(iter);
cond_resched();
scx_task_iter_relock(iter);