In skylake update plane functions, intel_tile_height() is called with
bits_per_pixel instead of pixel_format. Correcting it.
Signed-off-by: Chandra Konduru <chandra.konduru@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
[danvet: Fixup alignment.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
 
        if (intel_rotation_90_or_270(rotation)) {
                /* stride = Surface height in tiles */
-               tile_height = intel_tile_height(dev, fb->bits_per_pixel,
+               tile_height = intel_tile_height(dev, fb->pixel_format,
                                                fb->modifier[0]);
                stride = DIV_ROUND_UP(fb->height, tile_height);
                x_offset = stride * tile_height - y - src_h;
 
 
        if (intel_rotation_90_or_270(rotation)) {
                /* stride: Surface height in tiles */
-               tile_height = intel_tile_height(dev, fb->bits_per_pixel,
-                                                       fb->modifier[0]);
+               tile_height = intel_tile_height(dev, fb->pixel_format,
+                                               fb->modifier[0]);
                stride = DIV_ROUND_UP(fb->height, tile_height);
                plane_size = (src_w << 16) | src_h;
                x_offset = stride * tile_height - y - (src_h + 1);