- Add new Replay states 2A (initial Replay entry) and 4E (frame update)
to check is there is new frame update before sending
Acked-by: Rodrigo Siqueira <rodrigo.siqueira@amd.com>
Signed-off-by: Jerry Zuo <jerry.zuo@amd.com>
Signed-off-by: Anthony Koo <anthony.koo@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
REPLAY_STATE_1 = 0x10,
REPLAY_STATE_1A = 0x11,
REPLAY_STATE_2 = 0x20,
+ REPLAY_STATE_2A = 0x21,
REPLAY_STATE_3 = 0x30,
REPLAY_STATE_3INIT = 0x31,
REPLAY_STATE_4 = 0x40,
REPLAY_STATE_4B = 0x42,
REPLAY_STATE_4C = 0x43,
REPLAY_STATE_4D = 0x44,
+ REPLAY_STATE_4E = 0x45,
REPLAY_STATE_4B_LOCKED = 0x4A,
REPLAY_STATE_4C_UNLOCKED = 0x4B,
REPLAY_STATE_5 = 0x50,