Moving all GPU features to the platform struct definition allows for
	- standard place when adding new features from new platforms
	- possible to see supported features when dumping struct
	  definitions
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
        func(has_resource_streamer) sep \
        func(has_rc6) sep \
        func(has_rc6p) sep \
+       func(has_dp_mst) sep \
        func(has_pipe_cxsr) sep \
        func(has_hotplug) sep \
        func(cursor_needs_physical) sep \
 
 #define HAS_IPS(dev)           (IS_HSW_ULT(dev) || IS_BROADWELL(dev))
 
-#define HAS_DP_MST(dev)                (IS_HASWELL(dev) || IS_BROADWELL(dev) || \
-                                INTEL_INFO(dev)->gen >= 9)
+#define HAS_DP_MST(dev)        (INTEL_INFO(dev)->has_dp_mst)
 
 #define HAS_DDI(dev)           (INTEL_INFO(dev)->has_ddi)
 #define HAS_FPGA_DBG_UNCLAIMED(dev)    (INTEL_INFO(dev)->has_fpga_dbg)
 
        .has_fpga_dbg = 1, \
        .has_psr = 1, \
        .has_resource_streamer = 1, \
+       .has_dp_mst = 1, \
        .has_rc6p = 0 /* RC6p removed-by HSW */, \
        .has_runtime_pm = 1
 
        .has_csr = 1,
        .has_resource_streamer = 1,
        .has_rc6 = 1,
+       .has_dp_mst = 1,
        GEN_DEFAULT_PIPEOFFSETS,
        IVB_CURSOR_OFFSETS,
        BDW_COLORS,