return test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->base.flags);
 }
 
-static inline bool amdgpu_test_signaled_any(struct amdgpu_fence **fences)
+static bool amdgpu_test_signaled_any(struct amdgpu_fence **fences, uint32_t count)
 {
        int idx;
        struct amdgpu_fence *fence;
 
-       idx = 0;
-       for (idx = 0; idx < AMDGPU_MAX_RINGS; ++idx) {
+       for (idx = 0; idx < count; ++idx) {
                fence = fences[idx];
                if (fence) {
                        if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->base.flags))
        return false;
 }
 
+static bool amdgpu_test_signaled_all(struct amdgpu_fence **fences, uint32_t count)
+{
+       int idx;
+       struct amdgpu_fence *fence;
+
+       for (idx = 0; idx < count; ++idx) {
+               fence = fences[idx];
+               if (fence) {
+                       if (!test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->base.flags))
+                               return false;
+               }
+       }
+
+       return true;
+}
+
 struct amdgpu_wait_cb {
        struct fence_cb base;
        struct task_struct *task;
 static signed long amdgpu_fence_default_wait(struct fence *f, bool intr,
                                             signed long t)
 {
-       struct amdgpu_fence *array[AMDGPU_MAX_RINGS];
        struct amdgpu_fence *fence = to_amdgpu_fence(f);
        struct amdgpu_device *adev = fence->ring->adev;
 
-       memset(&array[0], 0, sizeof(array));
-       array[0] = fence;
-
-       return amdgpu_fence_wait_any(adev, array, intr, t);
+       return amdgpu_fence_wait_multiple(adev, &fence, 1, false, intr, t);
 }
 
-/* wait until any fence in array signaled */
-signed long amdgpu_fence_wait_any(struct amdgpu_device *adev,
-                               struct amdgpu_fence **array, bool intr, signed long t)
+/**
+ * Wait the fence array with timeout
+ *
+ * @adev:     amdgpu device
+ * @array:    the fence array with amdgpu fence pointer
+ * @count:    the number of the fence array
+ * @wait_all: the flag of wait all(true) or wait any(false)
+ * @intr:     when sleep, set the current task interruptable or not
+ * @t:        timeout to wait
+ *
+ * If wait_all is true, it will return when all fences are signaled or timeout.
+ * If wait_all is false, it will return when any fence is signaled or timeout.
+ */
+signed long amdgpu_fence_wait_multiple(struct amdgpu_device *adev,
+                                      struct amdgpu_fence **array,
+                                      uint32_t count,
+                                      bool wait_all,
+                                      bool intr,
+                                      signed long t)
 {
        long idx = 0;
-       struct amdgpu_wait_cb cb[AMDGPU_MAX_RINGS];
+       struct amdgpu_wait_cb *cb;
        struct amdgpu_fence *fence;
 
        BUG_ON(!array);
 
-       for (idx = 0; idx < AMDGPU_MAX_RINGS; ++idx) {
+       cb = kcalloc(count, sizeof(struct amdgpu_wait_cb), GFP_KERNEL);
+       if (cb == NULL) {
+               t = -ENOMEM;
+               goto err_free_cb;
+       }
+
+       for (idx = 0; idx < count; ++idx) {
                fence = array[idx];
                if (fence) {
                        cb[idx].task = current;
                        if (fence_add_callback(&fence->base,
-                                       &cb[idx].base, amdgpu_fence_wait_cb))
-                               return t; /* return if fence is already signaled */
+                                       &cb[idx].base, amdgpu_fence_wait_cb)) {
+                               /* The fence is already signaled */
+                               if (wait_all)
+                                       continue;
+                               else
+                                       goto fence_rm_cb;
+                       }
                }
        }
 
                 * amdgpu_test_signaled_any must be called after
                 * set_current_state to prevent a race with wake_up_process
                 */
-               if (amdgpu_test_signaled_any(array))
+               if (!wait_all && amdgpu_test_signaled_any(array, count))
+                       break;
+               if (wait_all && amdgpu_test_signaled_all(array, count))
                        break;
 
                if (adev->needs_reset) {
 
        __set_current_state(TASK_RUNNING);
 
-       idx = 0;
-       for (idx = 0; idx < AMDGPU_MAX_RINGS; ++idx) {
+fence_rm_cb:
+       for (idx = 0; idx < count; ++idx) {
                fence = array[idx];
                if (fence)
                        fence_remove_callback(&fence->base, &cb[idx].base);
        }
 
+err_free_cb:
+       kfree(cb);
+
        return t;
 }