unsigned char *buffer;
        unsigned int buflen;
        DECLARE_BITMAP(unitbitmap, MAX_ID_ELEMS);
+       DECLARE_BITMAP(termbitmap, MAX_ID_ELEMS);
        struct usb_audio_term oterm;
        const struct usbmix_name_map *map;
        const struct usbmix_selector_map *selector_map;
  * parse the source unit recursively until it reaches to a terminal
  * or a branched unit.
  */
-static int check_input_term(struct mixer_build *state, int id,
+static int __check_input_term(struct mixer_build *state, int id,
                            struct usb_audio_term *term)
 {
        int protocol = state->mixer->protocol;
        int err;
        void *p1;
+       unsigned char *hdr;
 
        memset(term, 0, sizeof(*term));
-       while ((p1 = find_audio_control_unit(state, id)) != NULL) {
-               unsigned char *hdr = p1;
+       for (;;) {
+               /* a loop in the terminal chain? */
+               if (test_and_set_bit(id, state->termbitmap))
+                       return -EINVAL;
+
+               p1 = find_audio_control_unit(state, id);
+               if (!p1)
+                       break;
+
+               hdr = p1;
                term->id = id;
 
                if (protocol == UAC_VERSION_1 || protocol == UAC_VERSION_2) {
 
                                        /* call recursively to verify that the
                                         * referenced clock entity is valid */
-                                       err = check_input_term(state, d->bCSourceID, term);
+                                       err = __check_input_term(state, d->bCSourceID, term);
                                        if (err < 0)
                                                return err;
 
                        case UAC2_CLOCK_SELECTOR: {
                                struct uac_selector_unit_descriptor *d = p1;
                                /* call recursively to retrieve the channel info */
-                               err = check_input_term(state, d->baSourceID[0], term);
+                               err = __check_input_term(state, d->baSourceID[0], term);
                                if (err < 0)
                                        return err;
                                term->type = UAC3_SELECTOR_UNIT << 16; /* virtual type */
 
                                /* call recursively to verify that the
                                 * referenced clock entity is valid */
-                               err = check_input_term(state, d->bCSourceID, term);
+                               err = __check_input_term(state, d->bCSourceID, term);
                                if (err < 0)
                                        return err;
 
                        case UAC3_CLOCK_SELECTOR: {
                                struct uac_selector_unit_descriptor *d = p1;
                                /* call recursively to retrieve the channel info */
-                               err = check_input_term(state, d->baSourceID[0], term);
+                               err = __check_input_term(state, d->baSourceID[0], term);
                                if (err < 0)
                                        return err;
                                term->type = UAC3_SELECTOR_UNIT << 16; /* virtual type */
                                        return -EINVAL;
 
                                /* call recursively to retrieve the channel info */
-                               err = check_input_term(state, d->baSourceID[0], term);
+                               err = __check_input_term(state, d->baSourceID[0], term);
                                if (err < 0)
                                        return err;
 
        return -ENODEV;
 }
 
+
+static int check_input_term(struct mixer_build *state, int id,
+                           struct usb_audio_term *term)
+{
+       memset(term, 0, sizeof(*term));
+       memset(state->termbitmap, 0, sizeof(state->termbitmap));
+       return __check_input_term(state, id, term);
+}
+
 /*
  * Feature Unit
  */