const struct ia_css_fw_info *fw,
     unsigned int mode);
 
-void ia_css_pipe_get_acc_stage_desc(
-    struct ia_css_pipeline_stage_desc *stage_desc,
-    struct ia_css_binary *binary,
-    struct ia_css_fw_info *fw);
-
 void ia_css_pipe_get_sp_func_stage_desc(
     struct ia_css_pipeline_stage_desc *stage_desc,
     struct ia_css_frame *out_frame,
 
        stage_desc->vf_frame = vf_frame;
 }
 
-void ia_css_pipe_get_acc_stage_desc(
-    struct ia_css_pipeline_stage_desc *stage_desc,
-    struct ia_css_binary *binary,
-    struct ia_css_fw_info *fw)
-{
-       unsigned int i;
-
-       ia_css_debug_dtrace(IA_CSS_DEBUG_TRACE_PRIVATE,
-                           "ia_css_pipe_get_acc_stage_desc() enter:\n");
-       stage_desc->binary = binary;
-       stage_desc->firmware = fw;
-       stage_desc->sp_func = IA_CSS_PIPELINE_NO_FUNC;
-       stage_desc->max_input_width = 0;
-       stage_desc->mode = IA_CSS_BINARY_MODE_VF_PP;
-       stage_desc->in_frame = NULL;
-       for (i = 0; i < IA_CSS_BINARY_MAX_OUTPUT_PORTS; i++) {
-               stage_desc->out_frame[i] = NULL;
-       }
-       stage_desc->vf_frame = NULL;
-}
-
 void ia_css_pipe_get_sp_func_stage_desc(
     struct ia_css_pipeline_stage_desc *stage_desc,
     struct ia_css_frame *out_frame,
 
        return 0;
 }
 
-/* For Acceleration API: Flush FW (shared buffer pointer) arguments */
-void
-sh_css_flush(struct ia_css_acc_fw *fw)
-{
-       ia_css_debug_dtrace(IA_CSS_DEBUG_TRACE, "sh_css_flush() enter:\n");
-       if ((fw) && (my_css.flush))
-               my_css.flush(fw);
-}
-
 /*
  * Mapping sp threads. Currently, this is done when a stream is created and
  * pipelines are ready to be converted to sp pipelines. Be careful if you are
 
 void
 sh_css_params_uninit(void);
 
-/* For Acceleration API: Flush FW (shared buffer pointer) arguments */
-void sh_css_flush(struct ia_css_acc_fw *fw);
-
 void
 sh_css_binary_args_reset(struct sh_css_binary_args *args);