* typically be the first we inspect for submission.
         */
        swp = prandom_u32_max(ve->num_siblings);
-       if (!swp)
-               return;
-
-       swap(ve->siblings[swp], ve->siblings[0]);
-       if (!intel_engine_has_relative_mmio(ve->siblings[0]))
-               virtual_update_register_offsets(ve->context.lrc_reg_state,
-                                               ve->siblings[0]);
+       if (swp)
+               swap(ve->siblings[swp], ve->siblings[0]);
 }
 
 static int virtual_context_alloc(struct intel_context *ce)
 static int virtual_context_pin(struct intel_context *ce)
 {
        struct virtual_engine *ve = container_of(ce, typeof(*ve), context);
-       int err;
 
        /* Note: we must use a real engine class for setting up reg state */
-       err = __execlists_context_pin(ce, ve->siblings[0]);
-       if (err)
-               return err;
-
-       virtual_engine_initial_hint(ve);
-       return 0;
+       return __execlists_context_pin(ce, ve->siblings[0]);
 }
 
 static void virtual_context_enter(struct intel_context *ce)
 
        ve->base.flags |= I915_ENGINE_IS_VIRTUAL;
 
+       virtual_engine_initial_hint(ve);
        return &ve->context;
 
 err_put: