extern struct hlist_head console_list;
+/**
+ * console_srcu_read_flags - Locklessly read the console flags
+ * @con: struct console pointer of console to read flags from
+ *
+ * This function provides the necessary READ_ONCE() and data_race()
+ * notation for locklessly reading the console flags. The READ_ONCE()
+ * in this function matches the WRITE_ONCE() when @flags are modified
+ * for registered consoles with console_srcu_write_flags().
+ *
+ * Only use this function to read console flags when locklessly
+ * iterating the console list via srcu.
+ *
+ * Context: Any context.
+ */
+static inline short console_srcu_read_flags(const struct console *con)
+{
+ WARN_ON_ONCE(!console_srcu_read_lock_is_held());
+
+ /*
+ * Locklessly reading console->flags provides a consistent
+ * read value because there is at most one CPU modifying
+ * console->flags and that CPU is using only read-modify-write
+ * operations to do so.
+ */
+ return data_race(READ_ONCE(con->flags));
+}
+
+/**
+ * console_srcu_write_flags - Write flags for a registered console
+ * @con: struct console pointer of console to write flags to
+ * @flags: new flags value to write
+ *
+ * Only use this function to write flags for registered consoles. It
+ * requires holding the console_list_lock.
+ *
+ * Context: Any context.
+ */
+static inline void console_srcu_write_flags(struct console *con, short flags)
+{
+ lockdep_assert_console_list_lock_held();
+
+ /* This matches the READ_ONCE() in console_srcu_read_flags(). */
+ WRITE_ONCE(con->flags, flags);
+}
+
/**
* for_each_console_srcu() - Iterator over registered consoles
* @con: struct console pointer used as loop cursor
__pr_flush(console, 1000, true);
console_list_lock();
console_lock();
- console->flags &= ~CON_ENABLED;
+ console_srcu_write_flags(console, console->flags & ~CON_ENABLED);
console_unlock();
console_list_unlock();
{
console_list_lock();
console_lock();
- console->flags |= CON_ENABLED;
+ console_srcu_write_flags(console, console->flags | CON_ENABLED);
console_unlock();
console_list_unlock();
__pr_flush(console, 1000, true);
} else if (newcon->flags & CON_CONSDEV) {
/* Only the new head can have CON_CONSDEV set. */
- console_first()->flags &= ~CON_CONSDEV;
+ console_srcu_write_flags(console_first(), console_first()->flags & ~CON_CONSDEV);
hlist_add_head_rcu(&newcon->node, &console_list);
} else {
console_lock();
/* Disable it unconditionally */
- console->flags &= ~CON_ENABLED;
+ console_srcu_write_flags(console, console->flags & ~CON_ENABLED);
if (hlist_unhashed(&console->node)) {
console_unlock();
* console has any device attached. Oh well....
*/
if (!hlist_empty(&console_list) && console->flags & CON_CONSDEV)
- console_first()->flags |= CON_CONSDEV;
+ console_srcu_write_flags(console_first(), console_first()->flags | CON_CONSDEV);
console_unlock();