static uint32_t skl_wm_method2(uint32_t pixel_rate, uint32_t pipe_htotal,
                               uint32_t horiz_pixels, uint8_t bytes_per_pixel,
-                              uint32_t latency)
+                              uint64_t tiling, uint32_t latency)
 {
        uint32_t ret;
        uint32_t plane_bytes_per_line, plane_blocks_per_line;
                return UINT_MAX;
 
        plane_bytes_per_line = horiz_pixels * bytes_per_pixel;
-       plane_blocks_per_line = DIV_ROUND_UP(plane_bytes_per_line, 512);
+
+       if (tiling == I915_FORMAT_MOD_Y_TILED ||
+           tiling == I915_FORMAT_MOD_Yf_TILED) {
+               plane_bytes_per_line *= 4;
+               plane_blocks_per_line = DIV_ROUND_UP(plane_bytes_per_line, 512);
+               plane_blocks_per_line /= 4;
+       } else {
+               plane_blocks_per_line = DIV_ROUND_UP(plane_bytes_per_line, 512);
+       }
+
        wm_intermediate_val = latency * pixel_rate;
        ret = DIV_ROUND_UP(wm_intermediate_val, pipe_htotal * 1000) *
                                plane_blocks_per_line;
        struct intel_crtc *intel_crtc = to_intel_crtc(crtc);
        enum pipe pipe = intel_crtc->pipe;
        struct drm_plane *plane;
+       struct drm_framebuffer *fb;
        int i = 1; /* Index for sprite planes start */
 
        p->active = intel_crtc_active(crtc);
                        crtc->primary->fb->bits_per_pixel / 8;
                p->plane[0].horiz_pixels = intel_crtc->config->pipe_src_w;
                p->plane[0].vert_pixels = intel_crtc->config->pipe_src_h;
+               p->plane[0].tiling = DRM_FORMAT_MOD_NONE;
+               fb = crtc->primary->state->fb;
+               /*
+                * Framebuffer can be NULL on plane disable, but it does not
+                * matter for watermarks if we assume no tiling in that case.
+                */
+               if (fb)
+                       p->plane[0].tiling = fb->modifier[0];
 
                p->cursor.enabled = true;
                p->cursor.bytes_per_pixel = 4;
                                 p->pipe_htotal,
                                 p_params->horiz_pixels,
                                 p_params->bytes_per_pixel,
+                                p_params->tiling,
                                 latency);
 
        plane_bytes_per_line = p_params->horiz_pixels *
                                        p_params->bytes_per_pixel;
        plane_blocks_per_line = DIV_ROUND_UP(plane_bytes_per_line, 512);
 
-       /* For now xtile and linear */
-       if ((ddb_allocation / plane_blocks_per_line) >= 1)
-               selected_result = min(method1, method2);
-       else
-               selected_result = method1;
+       if (p_params->tiling == I915_FORMAT_MOD_Y_TILED ||
+           p_params->tiling == I915_FORMAT_MOD_Yf_TILED) {
+               uint32_t y_tile_minimum = plane_blocks_per_line * 4;
+               selected_result = max(method2, y_tile_minimum);
+       } else {
+               if ((ddb_allocation / plane_blocks_per_line) >= 1)
+                       selected_result = min(method1, method2);
+               else
+                       selected_result = method1;
+       }
 
        res_blocks = selected_result + 1;
        res_lines = DIV_ROUND_UP(selected_result, plane_blocks_per_line);
 
-       if (level >= 1 && level <= 7)
-               res_blocks++;
+       if (level >= 1 && level <= 7) {
+               if (p_params->tiling == I915_FORMAT_MOD_Y_TILED ||
+                   p_params->tiling == I915_FORMAT_MOD_Yf_TILED)
+                       res_lines += 4;
+               else
+                       res_blocks++;
+       }
 
        if (res_blocks >= ddb_allocation || res_lines > 31)
                return false;
                     int pixel_size, bool enabled, bool scaled)
 {
        struct intel_plane *intel_plane = to_intel_plane(plane);
+       struct drm_framebuffer *fb = plane->state->fb;
 
        intel_plane->wm.enabled = enabled;
        intel_plane->wm.scaled = scaled;
        intel_plane->wm.horiz_pixels = sprite_width;
        intel_plane->wm.vert_pixels = sprite_height;
        intel_plane->wm.bytes_per_pixel = pixel_size;
+       intel_plane->wm.tiling = DRM_FORMAT_MOD_NONE;
+       /*
+        * Framebuffer can be NULL on plane disable, but it does not
+        * matter for watermarks if we assume no tiling in that case.
+        */
+       if (fb)
+               intel_plane->wm.tiling = fb->modifier[0];
 
        skl_update_wm(crtc);
 }