Commit
374146cad469 ("drm/vc4: Switch to drmm_mutex_init") converted,
among other functions, vc4_create_object() to use drmm_mutex_init().
However, that function is used to allocate a BO, and therefore the
mutex needs to be freed much sooner than when the DRM device is removed
from the system.
For each buffer allocation we thus end up allocating a small structure
as part of the DRM-managed mechanism that is never freed, eventually
leading us to no longer having any free memory anymore.
Let's switch back to mutex_init/mutex_destroy to deal with it properly.
Fixes: 374146cad469 ("drm/vc4: Switch to drmm_mutex_init")
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Maxime Ripard <maxime@cerno.tech>
Link: https://patchwork.freedesktop.org/patch/msgid/20230112091243.490799-1-maxime@cerno.tech
bo->validated_shader = NULL;
}
+ mutex_destroy(&bo->madv_lock);
drm_gem_dma_free(&bo->base);
}
bo->madv = VC4_MADV_WILLNEED;
refcount_set(&bo->usecnt, 0);
- ret = drmm_mutex_init(dev, &bo->madv_lock);
- if (ret)
- return ERR_PTR(ret);
+ mutex_init(&bo->madv_lock);
mutex_lock(&vc4->bo_lock);
bo->label = VC4_BO_TYPE_KERNEL;